Leaderboard
Popular Content
Showing content with the highest reputation on 11/15/11 in all areas
-
1 pointI would like to see much more diversity than in previous games. I get tired of pulling up to a light and see 10 of the same cars, exactly the same but just different colors. How about variations of the same vehicle? For example, lets say there is a car modeled after the 64 Impala. There could be a 2 door post, 2 door hard top, 4 door post, 4 door hard top & a station wagon. Would also be nice if we seen different sets of stock rims, spoke hubcaps, flat hubcaps, chrome wheels, all different variations on the same vehicle so that you would rarely ever see 2 that are just alike. It would also be nice to see multiple years of the same vehicle too. 63 Impala/Caprice, 64, 67, 68, 74, 79, 85, 90, 96 etc. Just something to make the game more diverse. I doubt it would happen but if I made the game that is what I would do. Cars I would like to see 1951 Bel Air 1955 Bel Air 1957 Bel Air 1957 Corvette 1957 Thunderbird 1959 Impala 1963 Impala 1964 Impala 1964 Riviera 1967 Impala 1967 Mustang 1967 GTO 1968 Corvette 1968 Impala 1969 Road Runner 1969 Charger 1969 Yenko Nova 1969 Camaro 1969 Chevelle 1969 Cutlass 1969 Mustang 1970 Buick GSK 1970 Chevelle 1970 Challenger 1970 Chrysler 300 1970 Monte Carlo 1970 Camaro 1971 Riviera 1972 Nissan Skyline 1973 Mustang Mach 1 1974 Impala 1974 Torino 1974 Charger 1976 Datsun 710 1977 Firebird 1977 Monte Carlo 1977 Mustang II Cobra 1979 Impala 2 door 1979 Mustang 5.0 1983 Cutlass Hurst 1984 Cutlass Hurst 1984 Buick Regal 1986 Monte Carlo SS T Tops 1988 Mustang 5.0 1987 Camaro 1987 Grand National 1988 Thunderbird 1990 Caprice 1995 Crown Victoria 1996 Impala SS
-
1 pointAs I said he looks like an aged Al Pacino in this one. Anyway there are a few things to note about the game: The Assassin dens return from Brotherhood but have been expanded with some other options and can also come under attack from Templars when your notoriety is at max. It gets a bit tedious running all the way across the map to defend the den though. Defending involves a bit of an RTS minigame where you place various Assassin types (who are armed with weapons including crossbows, rifles, bombs, melee etc.) along the rooftops to attack the oncoming Templars, you can also place barricades that contain weapons such as flamethrowers and proto-machine guns. You need barricades because the Templars always finish their attack with a mobile siege unit of some sort. Oh you can use your gun and call for bombs to blow up enemies too. Janissaries are pretty tough to beat, they're a bit like the Papal guards from Brotherhood. They have a ranged weapon and are also deadly in melee. I've only taken on one group of four so far but it took a while to take them all out. Some of the new hookblade executions are brutal and make me say "oh shit" a lot. Especially the one where Ezio ducks behind the enemy with the hookblade under his chin and yanks him down to the ground ripping his jaw off. Combat itself seems a lot easier though and combo kills are common, you just wait for the first enemy to attack, counter attack and kill the other enemies in quick succession. Hookblade itself isn't really noticeable in freerunning, you can zip down wires which is their main use. All the stuff about upgrading shops from Brotherhood returns. As do banks, making getting money rather too easy. You can be jumped from behind by some freelance assassin, the first time this happened I didn't know what was going on as he grabbed me from behind and I had to quickly counter grab to throw him to the floor. After that it's pretty easy to spot as tense music will play, giving you about 5 seconds to turn around and kill your would-be assassin with a preemptive strike. Now i'm bored of typing so i'm going back to AC...
-
1 pointRon Paul is the only person who could run for president and actually get my vote. I don't know about the rest of America.
-
1 pointI hope SF-UR DJ Hans Oberlander will be back, even though SF won't be in the game. And I hope a lot of features from San Andreas will be in the game, which I missed in GTA4, such as gyms, fat, sex appeal, gang territories (depends on possible other main characters I guess), etc... I do think a Los Santos without gangs and gang wars would be more like a Vice City type of city.
-
1 pointBones, go out and pick this shit up and kiss the Wastelands goodbye. I started playing yesterday after getting home from work and got a good hour or so in before I had to go back to work. I had just enough time to get through the tutorial level, but I might have rushed it a little. I didn't get to explore every nook and cranny; but I think there is a sense of urgency in the tutorial that doesn't really encourage exploration, plus there wasn't anything worth finding. I spent the majority of the time trying to decide if I was going to be a man-cat, a lizard man or just a man-man. Ever since my halloween costume, I've wanted to be a rapping wizard. So I went with the man - Nord, I think. He's got a shaved head and a full beard (ever wizard has to have a beard). He's also got an milky eye like the guy in the curio shop in Gremlins. I was AMAZED at the level of customization for the characters, especially with the lizardmen and mancats. The graphics are incredibly improved and the various character models are insane! I hated how everyone in Oblivion looked like a mongloid, no matter the race. The lizards and cats were the only decent looking ones, and they still looked like shit. In Skyrim, I was able to create a human character that didn't look like he was retarded. Instead, he's a badass fucking wizard. Or he will be. By the time I completed the tutorial, I had to go to work - so I climbed to a small peak and saved. I didn't get to play again last night after I got home, too tired - but I did wake up at 3AM and just decided to stay up and pick my game back up. I had about four hours to play before I had to get ready to go back to work again. I played through the first few quests, go here, see this person, get some more missions. I'm trying to pay more attention this time around to the locations and names so I don't feel so lost. I guess feeling lost is part of the game, like stepping into the Wasteland for the first time - only this isn't DC or Vegas where you can look for familiar sights - it's only mountains, trees and snow! I tried to stick to the first few missions to gain some experience, weaponry and gold - but it wasn't long before I was swimming up and down the river collecting salmon. Later on, I came to a farm where this lady will pay you to harvest her crops. So I did that for a while. I tried hunting the few stags that I came across, but I kept getting too impatient and chasing them off. Right now, I am a much better butterfly hunter. I have like 20 pairs of butterfly wings. Hopefully when I get a better bow, things will change. The menus are so much easier to navigate as well, even better than the Pip Boy 3000. I like being able to cue up my favorite weapons, spells, etc. and just pull them up in game - without having to navigate the menu. This will be huge later on. It's like hot-keying, only you can select from a list and it pauses the action for you. I have my healing spells, bow and arrow, fire spells and battle axe all ready to go. The menus are pretty easy to navigate otherwise, the map is two button presses away, same as items, upgrades and magic. Buying and selling is a lot like Fallout, but again - a lot cleaner and not on a Pip-Boy. The upgrade system is pretty crazy too. I like it much better than Oblivion - whatever you do, you upgrade that skill set. Upgrading your skill sets levels you up. I was walking around in crouch and I was upgrading my sneak ability. Using bows and arrows increases your archery. Using magic increases your penis size. When you level up, you can assign a "point" to one of the 15-something branches of character customization. There are branches for destructive magic, healing magic, sword play, stamina - basically everything you would use to develop your character and basically lets you "control their stars" by customizing what perks or abilities they have. I'm going to try and focus on magic, some light sword play and archery. Crafting seems to be pretty well orchestrated too - you can make a ton of shit. In the blacksmith shop, you can sharpen your weapons, craft weapons, tan leather and make leather strips. Over the fire, you can make meals based on the foods you find. I've found a ton of vegetables in the game so far and have cooked a ton of stuff. I could open a Salmon Steak and Cabbage Soup restaurant. I like the cooking better than in Fallout. Real world ingredients make more sense to me than using all the chemicals and shit. There are also tables for alchemy and enchanting weapons. I only got a brief introduction to those, but I am sure I will become better versed in the time to come. I really like it so far. Very addicting, very in depth. Everything is laid out very well. The action is great and once you get a hang of the combat system, it's a lot of fun. I like the ability to dual wield a weapon and magic. I'm only getting started, I know there are people WAY ahead of me - just wanted to share my experiences and tell bones to just go get the fucking game. You'll love it.
-
1 point
-
1 pointI'll pre-order GTAV if a special edition pack is available otherwise I'll pick it up from a store, probably HMV, doing my bit to keep them nice chap's in business. I remember picking up GTAIV and racing home at 90mph, nearly put myself through a phone box.
-
1 point
-
1 point
-
1 point