This is something I was thinking about the other day when playing Red Dead Redemption for the first time in a long while. Red Dead has some of the most realistic walking animations I've seen in any game. Looks real, BUT the animations are pretty slow and the controls seem sluggish. In order to change direction when walking you usually need to walk around in a circle. When walking up tight staircases and trying to get through doors it can be a bit of a pain and you end up just scraping along the wall. The same thing happens in GTA 4, especially in buildings, or for example when running around on top of a container or something. You're always running the risk of running off the side when trying to turn around.
Personally I would rather see less realistic animations with less realistic movement. For example if I'm running right and I need to change and turn left, I'd rather run to the left almost instantly, without needing to see a slow down animation followed by him turning around and picking up speed.
Bit of a minor issue, but compared to games like inFamous, or even GTA 3, I find the movement controls and animations in the next gen Rockstar games to be fairly sluggish for lack of a better word. They look great, but I'd rather they were smooth and quick than slow and realistic looking.
Anyone else have any thoughts?