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Showing content with the highest reputation on 08/04/12 in Posts

  1. 1 point
    Because realistically, people would shrink down to fit in the laundry machine and wait passively for you to close the hatch and turn the machine on.
  2. 1 point
    I think it should open up with a weather feed from the radio and then the protag driving down the highway with some sceanery (early in the morning), then show some drug deals, car jacking, gun fights, that's all I got for now I'll think of more later but If you have some ideas or thoughts post them
  3. 1 point
    Click here mate!
  4. 1 point
    FreemanXtreme came from my previous username, GFX which was for graphics, because I enjoy graphic design. Someone on these forums (I can't remember who) many years ago said GFX stood for Gordon Freeman Xtreme because they thought I looked like him... So I changed my name to FreemanXtreme. I don't use it anymore though, other than on here.
  5. 1 point
    Like I said, I loved to drive, but u have to admit its unrealistic at times when you drive your friends around every mission,,,I agree with DuffMan in that is was cool to here a couple variations of dialogues if u fail.
  6. 1 point
    GTA 5 should have more varieties in missions like everybody else has already said. But The Mission varieties should be more odd and different than each other . Basically, I don't want to drive everyfuckingwhere for a mission. I mean every now and then it would be good to have a mission like that where you drive to a point get out and assainate some people. Also in GTA you've always been able to jump, and climb ontop of stuff... (unrelated) So, I Think more atheletic attributes should be added for things like that Like Parqor for example. Not standing infront of a wall that is just a tiny bit too high and jumping looking like an idiot. You should be able to run at the wall, sort of run up it and climb to the top.
  7. 1 point
    The driving sequences should say. I quite liked how in IV, each sequence told a bit of back story between the characters, but if you failed the mission and restarted, you would get an alternative voiceover where you would learn something else. It also kinda ruins the flow of the game if your friends constantly drive you places and you get a black screen as you warp to the new area. There are very few points in GTA where you don't start one sequence where you finished another, be it cutscene or gameplay, and I think it's important to keep it that way. What I don't like is when driving sequences are made unnecessarily long e.g. meeting someone in a random building in Bohan, only to have to drive to Alderney straight after the cutscene finishes. It would be better if you were told more about the mission when you get the first phone call, so you can meet them in the relevant place instead.
  8. 1 point
    I would like to see some stealth missions in V, like having to inflitrate a mansion, take out the guards silently and assassinate a boss, or just sneak in and steal something without being noticed. Also I think some missions should be like the thieves guild recruitment in Skyrim. What I mean is you should be able to continue with the mission but in different ways depending on whether you succeed or fail.
  9. 1 point
    driving around i like as well, but i agree with you on more various missions and the fact your friends are kind of annoying. heists, hell yeah that'd be great. maybe if they had some cool spy type missions. i also want something like the group of missions you did in san andreas to get all the stuff you need to do the casino heist mission.
  10. 1 point
    What exactly do you mean by "gameplay footage?" The first trailer was gameplay footage, all of R*'s trailers are. You must mean something more specific.
  11. 1 point
    I would like the hole of SA but a big map of Los Santos would be fine Just another thought....If it was only going to be in Los Santos why would they have San Andreas on the car number plates?