I think youre on to something there, most main antagonists in previous GTA games, were such evil characters, that you always felt like the good guy (while killin and robbin!!), which is good I guess, but I like yur idea a lot! It could make for a lot more interesting moral issues during the storyline. You would almost dispise yourself for doing some of the stuff you have to do. (Think of Scarface, scene where Tony has to blow up the car and he then finds out that the wife and kid is in the car with the target, he then refuses to do it, and kills the guy with the detonation switch). As for me I like to somewhat get in character when Im playing a GTA game, (I.e. with TLAD I almost exclusivly listend to the hard rock radio channel, whereas I usely switch it str8 to the Hip-hop/rap channel, but that didnt feel right when riding my bike with my buddies in formation through LC!)
@jobo, isnt it the usual recipe, that there are multiple "smaller" antagonists, but one main antagonist? Think of Dimitri in IV, Tenpenny in SA, Sonny Forelli in VC and ofcourse Catalina in III. Before you ever got to deal with them, you'd have to work your way through a range of different lower level antagonists.
Hmm i never thought of it that way. Almost all of the antagonists seem to be "bad guys", and itd be good to have a "good guy" as the antag for once. If ur into crime like in the GTA series, u are going to face up against some bad people, but yet, there are two aspects of being a criminal. Competing with rivals or enemys, and the law. Good thinking!