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Showing content with the highest reputation on 01/26/13 in Posts

  1. 1 point
    *never stopped playing skyrim*
  2. 1 point
    As usual, fanman, you're missing the point. Using San Andreas as a reference, I don't think we'll be seeing all of the bases in the LA area. Just one or two. Can you understand that?
  3. 1 point
    As long as when you kill someone, there is blood on the snow ( I always liked that contrast of colours, Bright Red on Bright White ). And the ability to bury bodies in the snow, only to have the snow melt and the bodies be found. We need the ability to call out ( loudly ) and create Avalanches, that come down on npc's skiing and snowboarding below them. If it's cold enough, rivers should freeze over. And if you walk over them you risk falling through thin patches of ice damaging your character quickly over a short period of time. I hope there are snow machines we can use against NPC's ( kind of like the firehose on fire trucks in past GTA's ) And plenty of snow vehicles: And maybe a new job like snow ploughing:
  4. 1 point
    i thought you only started over because of the end... and i disagree on the story part, it was actually engaging and fun for me... brotherhood and revelations were kinda boring to me, never went anywhere, whereas this one took you through history... i did like that and i really liked the ending... and desmond's story was developed quite well i think throughout the series, and really played strong in III... connor wasn't a strong lead until the 3rd act, so it was hard to connect with him until the end... combat was OK, but the open world was not the right idea it seems... the cities were too spaced out, streets were too wide, and there was too much nothing in between locations... tree running was fun the first dozen times you did it, but became boring and a chore later in the game... getting from location to location meant either fast-travel or riding a horse... if you did neither, have fun getting lost in the woods somewhere... design was kind of an issue, but my biggest problem was mission scripting... too many times i failed missions because of janky-assed controls where connor would grab window ledges while i was trying to chase someone, or jump in the opposite direction off a building or tree... and the non existent help indicators to tell me what i even had to do in the first place sucked balls... i stood around in some missions wondering if the game failed to load the next sequence, only to learn i had to wait in a specific spot for a few seconds... complete garbage... thank god for the amazingly great naval combat sequences... it saved this from being a lost cause...
  5. 1 point
    no suv's my ass honky! you were just blind,cause last time i checked there was suv's .
  6. 1 point
    By the way, who the fuck is pegi? A fat pig?
  7. 1 point
    only if your speeding through that bizarre blood mist that shows up on sidewalks and heavily crowded areas.
  8. 1 point
    Intel: I guess the most important question you should be asking yourself is what kind of threat are we looking at? A threat like no other, obviously. Even more so than them jews. They like to bite. And you can't eat them... they are pretty much like fighting dogs.... Are the zombies fast & vicious? Well, unfortunately unlike the movies, zombies in real life move simular to humans. They simply have no control over their brain, but their muscular system remains uneffected. Are they slow and avoidable? They are not slow, so if they spot you, depending on how fit they were in real life they may be able to catch you. However, zombie's are not smart and are not able to reason. They are generally unable to open doors or walk down stairs. They may walk upstairs, but this is troublesome for them and takes considerable time. In general, closed doors block zombies, stairs slow them down. While they have the strenght to break glass and remove barriers, they do not understand the cause-effect of such actions, making them unable to perform these tasks in a tactical manner. How do they hunt? do they stand idle until they can see/smell you? Or do they hide and wait for you? In general, due to the fact that zombies are unable to reason, they will only be dangerous in large groups, and this is the way they like to hunt. Due to the fact that the virus is very easily transmittable, zombies will always outnumber you where ever you go. Like humans, zombies have difficulty hunting and night. Their vision is further hampered by the fact that once they become infected, the virus attacks parts of the nervous system, in particular the occular nerve. In cases where humans have recently been infected, this causes extreme paranoa and violence. If one in your group becomes infected, kill them emediately because zombies in stage one of the infection are the most dangerous. They still have some ability to reason, but most of their ability is channelled through aggression. Zombies are forever hungery. This is how the virus works. As was said before, the nervous system is attacked disabling key parts of the nervous system, once of those is the feeling of hunger. Zombies want more and more and more and can never be sasciated. This causes several problems which humans should be aware of. Firstly, Zombies are like humans in that they have a stomach which can only hold a specified ammount of material. Unfortunately, because zombies continously have the desire to consume if they are in a situation where they are able to eat a large quantity of material, they will regurginate this material. This material is extremely infections and you do not have to bit or cut to become infected by this material, so avoid situations where you come in close contact with zombies, or zombie puke. Refuge: Where you will hold up. Is your house/flat/apartment safe in an outbreak? Any structure with suitable doors/windows is safe. The problem comes when: a. you need more supplies or b. you let somone in that is in the very early stages of the infection (<2 days). or c. you choose to hold up in a high-value target and come under the attack of someone who wants what you have. I recommend using these locations to scavage only, not to hold, as they will require too many resources. How many people do you have with you, and will they help you survive or end up getting you killed? While it is nice to have a companion or two, it is your duty to travel alone. If you are in a group, and one person gets infected, the entire group may become infected very quickly. The survivial of the human race depends on the ability to outlast the virus. In general, zombies can maintain an animated state for around 3 weeks. This virus will be self-limiting, its just a matter of whether or not you will surve this period. Will you seek refuge somewhere else, and why? Will you keep moving from place to place, to avoid being cornered? Keep moving. Rationing: What you will do when you run out of food & water. Water should be easy. Start collecting rain. Its your best bet, avoid drinking from public sources of water or from streams and the like due to the fact that you don't know where a zombie may have regurgitated the highly infections materal. Will you go out and look for food? You don't really have a choice.Just remember, try to do it at night. Avoid high value targets. There are 100 houses with cans of food, but there is only one supermarket. Do you have one place in mind that will house all your needs? Yeah, and so will everyone esle. Theres no point in having a shootout especially when gaining intel on your potential target will be incredible difficult. You don't have a lot of storage on the move, What is the most essential food and tools for survival? Canned goods and rice. Ramon noodle is good too, as it is light wieght and dense. Defence/Offence: So you want to survive? What sort of weapons & defence do you plan to put in place to help you live longer? Idealing you'd want a gun with some sort of silencer. Keeping bottles and placeing them over the muzzle works well. Avoid malet weapons unless you are trained in them. Using these weapons will most likely result in you cutting yourself. In addition, in close combat you run the risk of having a zombie regurgitate on you. Finally, if you find yourself in a situation with more than one or two zombies, you better start running because your not the terminator. If you have a gun, do you have enough ammo? if not, where will you get it? Keep this shit stocked up, son. What sort of melee weapon will keep you a good arms length away if you have to come face to face with one? really, not worth it. As mentioned above. Unless your some sort of jet-li samari... these weapons won't help. Will you secure your windows if you have any? If so, with what, and where will you get that? Unless your trying to prevent rival humans from attacking you, theres no need.