They could make armour a little more dynamic I think. If you've got a vest on, a shotgun blast to the torso should maybe knock you back a little, but do little damage. Maybe they could add new armour pieces like a ballistic helmet, which could greatly decrease pistol damage from headshots.
Eh, I dunno. A good pirate game would be nice, but I dunno about AC. I don't see how you could have a pirate game without the majority of the game taking place on ships or random islands.
Some pirate action would be nice, but it wouldn't feel very Assassin-ish to me.
After watching this show a few times the past week I've come to the conclusion that it's fucking awesome. A childrens show in a post apocalyptic world with zombie candy, demon pedophiles, and murder and mayhem. Anybody under 12 won't understand half of it and anybody old enough will say "How the fuck did they get away with this in a children's show?"
Effect of getting shot in arm & torso is great, as you said but
effect of getting shot in head would be more realistic than required . Because in most of missions you have would high no of chance to be dead in only one shot & i think it'll be annoying after some time later in game...
You'd keep getting headshots causing instant death IMO.
"These things should be rare though because in all honesty the only way getting shot in this game would work realistically is if most bullets just grazed you and caused your life gauge to decrease that way."
Also, there were one shot deaths in RDR. Didn't annoy me.
Shot in the shoulder, collapse to the ground into a flexible mess, hovering around until you reach an area where you can stand up in, only to get shot by an automatic rifle again and again.
Yup, sounds fantastic.