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Showing content with the highest reputation on 07/05/13 in all areas

  1. 1 point
  2. 1 point
    not me... my big beard was probably too hard to model into the game... bummer...
  3. 1 point
    Gameplay later this month, Multiplayer next month, game release the month after.
  4. 1 point
    sure they're old, but the ones we had weren't in wallpaper form...
  5. 1 point
  6. 1 point
    the big lebowski and idiocracy...
  7. 1 point
    you missed a key part in that exchange...
  8. 1 point
    I completed it today. Here's my micro-review for those of you that haven't played: The Last of Us - The last survival horror you will need this generation! One of PS3's most anticipated exclusives of recent times, and one that doesn't disappoint. Story - This game is a brilliant ride down a gritty post-apocalyptic road, which is tense from start to finish. The story is gripping, and takes you down some unexpected routes. The character's performances are outstanding, one of the best of this generation (apart from maybe L.A. Noire, which is just too hard to beat), and portray real believable characters that everyone can relate to. Gameplay - The mechanics are polished, and animations are smooth, with the odd A.I. disorientation, but nothing that will make your experience disappointing. The enemies are smart, and do a good job of outnumbering you quick if you are found. No hiding behind boxes for cover for too long in this game, you will be flanked! Apart from the repetitive survival loot pick-ups, the game is balanced very well. Maybe i should try on survival difficulty next, to see if that makes a difference? The length is around 14-16 hours depending of how you play. But can carry over to a new game + mode, if you want to finish your grinds. The length of the game felt just right, with long distances traveled, and periods of time past through-out. Graphics - This game is nothing short of beautiful. Every area along the way looks jaw dropping, and just right for the setting. from the dilapidated buildings to overgrown foliage, it's perfect for a post-apocalyptic world. There's the odd asset repetition through-out the story, like cabinets, floating pallets, movable ladders and interior layouts. But they are dressed well, and fit with each location, and aren't of any concern. The character models look top notch for what is to be expected on current-gen, even the enemies look of decent quality, especially with the decent facial animations. Sound - The music, the voice acting, and the ambient sounds just make this game an atmospheric masterpiece. Sometimes the sound makes a game. This game is almost that. From ambient music, to the sounds of shrieking clickers in a dark flooded tunnel. It sets the tone, and wouldn't feel the same without those epic sounds. This game is a one of a kind, and has to be played before you jump into the next generation. It's just too damn good to miss. From my personal experience, I'm gonna give this game a 10/10. (Not given lightly, i don't think I've rated much in the past at 10, apart from GTA games). And for those of you that have finished the game:
  9. 1 point
    You need to look through the mapping topic and then rethink what you just said.
  10. 1 point
    They need to pick their spots with that. A family restaurant where there are children? No, no smoking. A bar? No one in there is particularly concerned about their health if they're drinking alcohol, blow that smoke wherever. Banning public smoking outright is retarded, and it should be up to the owner of the place, it's not the government's business.