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Showing content with the highest reputation on 01/16/14 in Posts
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10 pointsJesus QD, you sound like a 5 year old moaning over spilt milk. It will take a lot for me to hate R* games or "knock them off my favourite list". It's all down to lack of knowledge, and amateur behavior. These guys have been making single player GTA games over 2 decades, and have mastered the sandbox. But now they've tried to make something ambitious enough, that their own status as a top developer has over-hyped it. Not to mention their advertisement resources. It's a fun game, which does what you'd expect it to do. The only drawbacks are lack of understanding of what makes an MMO work in its entirety. Rockstar North have just listened to the publishers and tried to give them what they want and then tried to balance that with what the fan wants, which has turned out to be a slow and painstaking process. The money and cashcard thing clearly wouldn't have been R*Norths intentions, and because of that one aspect alone, the whole game has stopped to a standstill because of hackers, and spoilt people wanting more money and items. If the game was completely free to begin with, and cash cards weren't being pushed into our faces, then the game wouldn't have been broke by hackers. And i'm sure we would have seen a lot more content for the game by now. Heists, Stock Markets and all that stuff would have been available to us, if the team had more time to develop content instead of tackle the problems caused by 1. bad programming to start with, 2. the hackers fucking the game up, and 3. those damn shark cards. I have faith in Rockstar's goal, that they want to create the biggest and most ambitious GTA game online. They promised to keep adding to it over time, and they need the fans to support and keep playing, or it will flop, and no longer be profitable to keep updating. Then you'll see GTAO turn into GTA IV online (on ps3 anyway), an empty shell of potential which never got any updates. I for one want to keep playing GTAO for years, but i also want new content to keep my playing, just like everyone else. But people these days are just too damn spoilt and demanding. The digital era is full of "i want, i get, right now!" kind of people, which is sad, it makes game development a tough world, and this is why stupid mobile and social gaming is on the rise...
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5 points... bro, do you even GTA? i've wanted to do this ever since they announced the online creator... i'll spend a week perfecting a mission if i have to, i did it in little big planet a couple of times... i want this so bad... like gunny said, fuck heists, those will just become higher paying repetitive missions... i'd rather create my own stories...
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4 pointsThe whole thing feels like beta because it's a free-for-all. I'm enjoying this debate btw. The thing about a sandbox is there's no wrong way to play in it; but that also makes it hard to program and build because it has to be different things for different people. If I want to be over here by myself riding the roller coaster, I can. If you want to do nothing but blow up randoms for the fun of hearing them scream in outrage, you can. Someone will always want to hack the game for exploits just to see if they can do it, and it spreads like wildfire until R* figures out how to contain it. Personally, I'd much rather play with a mic and some friends, that's when I've had the most fun and gotten the most in-game rewards as a result (you level up much faster playing even with just one other person). I love the concept of a content creator, it's a dream come true to have the flexibility of LBP in a GTA world, and the iGTA-member created missions have been some of the most fun ones we've done so far. However, I completely agree with the desire for more story, more purpose to the chaos. It's one element of the sandbox that could use some finessing, and perhaps when they get more of the functionality working properly, they can find a way to add more story into the design of GTAO. If not, perhaps that'll be for next-gen, and this is just a big learning curve in that regard. This is still more innovative than any other multiplayer experience I've seen so far.
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4 pointsthat pretty much sums up your post... dupzor hit the nail on the head... for something that's been in beta mode since october 1st, people sure seem to bitch a lot about an online experience that R* didn't even have to give us... they haven't charged us for a single thing yet... so don't complain about the micro-transactions, you don't have to buy anything at all, just play the game and you unlock shit... dup's right, the digital era is full of complainers and people that don't want to work to earn anything anymore...
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4 points^^Ace did a couple of entertaining road trip journals that were in that vein... A couple of ideas... The igtA Team - if you have a problem, if no-one else will help, and if you can find them, then maybe you can hire the igtA Team... The Adventures of The Dirty Jackal - an anti-hero who could be the main character in the story Rob suggested... or a different story altogether... I am happy to help out where I can but am on the wrong console...
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3 pointsI plan to use the mission creator to work as much story into my missions as possible. I won't be making anything pointless. Even my deathmatches had a basic story, though it was more environmental than text-based. You fuckers are getting a text wall for every mission briefing. Well, I obviously wouldn't be complaining if I liked it. I hate the entire design for GTAO, but it's never going to be fixed because the majority doesn't care about following an engaging storyline or having motivation behind the shit they're doing. People accept it for what it is and don't take notice of what it could have or should have been. Like I've said before, if GTAO is ever going to be what it should be, it'll be in GTA VI, at the earliest. Getting a mic isn't going to help anything. I don't socialize.
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3 pointsConsidering that the missions are dull and repetitive, the clothing and housing options are shit, there is no story whatsoever, and absolutely nothing to make Online more enjoyable than Story Mode, I think shitty mission pay and overpriced cars should be the least of your concerns. It's just a beta test. Go back to the fun part - Story Mode - and ignore GTAO until it's worth playing.
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3 points
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3 points
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3 pointsthe social club was ruining our setup... it kept failing, we could only sneak in a couple of shots here and there.. random camera test, got dio in his sexiness... drive drunk, almost off a pier!! ...
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2 pointsI'm down for some MC role playing. Hell, all I've been dong since GTAO was released is role play, that's the magic. The Content Creator also aids this role play feeling, and it will do even more when the Mission Tools come out. There's loads of films i want to recreate epic scenes from, just like R* have done in the past GTA games. Even if the tools are limited at first, the enjoyment we all get when we have a full party is priceless, and that's the moment you realise you're part of an awesome crew in an awesome sandbox world!
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2 pointsIf we did the igtA team we would have to make sure to shoot at everything BUT our target
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2 pointsGTA Online should have been everything we expect from GTA - but online. That's what Rockstar hyped, that's what the name implied. That isn't what we got. I had fun when we played because of the context. I was playing with a friend, as members of an MC, doing MC-appropriate things, roleplaying all of it in my mind. We got drunk and rode around fucking shit up, as any good MC does. We had motivation. I don't get that anywhere else. The whole reason for the MC idea was for roleplaying purposes. For me, it was meant to be the story GTAO is never going to give me.
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2 pointsHave you ever been to Vegas? Thats not too far off. I held a pair of sunglasses in my hand that were $1200, and tried on a suit that was $2500 on sale. And I had no idea they were releasing an actual mission creator. I'll be all over that. RIght there with you Mass. Wall of text. GREAT WALL OF TEXT.
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2 pointsI mean, I kinda feel your pain with the money situation. I'm always broke on this game. I don't like death matches and races and I'd rather play with just friends than a lot of asshat strangers. So that severely limits my money making ability. I don't like that they want you to pay for more money. I bought a $10 card that got me $500,000. I bought a nicer apartment and one car(which I painted) and after a couple of missions and restocking ammo, I'm down to $104k. Which won't last me very long at this rate(costs me nearly 50k to restock my ammo). So I do a lot of missions for little pay, but it doesn't make me hate Rockstar. Doesn't make me angry. It just makes me bored. I bought the game more for the single player anyway(which I feel wasn't as good as it should have been).
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2 points
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2 pointsfuckin crazy man. maybe its a feature of some DLC some randoms. murdering ace and a rebel ace couldnt store in the garage. lost that with the rat loader
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1 point1. Show you a lot of things you want, but can't have. 1. Talk about how great the high feels how awesome the experience is. 2. Make the stuff you want real expensive, but say "welp, you can save up for it" 2. Charge a lot for some meth you can make for less than 10 quid. 3. After people start figuring out the best way to make money, make it even harder to make money. 3. Go after your competitors to make sure your the only one selling meth. Raise the price. 4. Randomly start giving out huge sums of money, blaming it on mysterious hackers, and not shitty coding, 4. Give about free samples of your meth to the people who want it most, making them want it even more. 5. Parties over, start paying, or you can go years without getting the stuff you enjoyed for a month. 5. Parties over, start oaying, or you can go years without getting the stuff you enjoyed for a month. Rockstar and take two are no longer my favorite publisher/developer. Reckon i'll have to switch to bethesda,
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1 pointLast time i checked gta 5 costs 60 dollars, xbox online costs 60 a year... Its not free. Fair enough but I got that value from the single player game and the Live subscription is not solely for GTAO.... I was never going to buy extra cash either... I am actually surprised I enjoy GTAO so much - being a casual gamer, I guess I am easily pleased...
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1 pointAs much of a cliche it would be, i'd love to incorporate a Breaking Bad scenario (as a nod to R*N, and their influence from film & TV). But using our crew, not actual characters from Breaking Bad. It could be the smallest plot detail, but planted as an obvious nod. ...Just saying.
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1 point
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1 pointso that's how you have to play online then... if that's what gives you pleasure then let's set up some MC events... if you're the president though, we're gonna need to hear you on the mic, just saying... sending text messages is a bit of a chore... then let's create some biker races, and some biker DM's and play those... and call up guys like ron to get missions that take on the lost or merryweather... the good times are there man, you just have to set it up to see it... you have to create your own story, this isn't a bethesda game...
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1 pointIt doesn't matter if it's free or not. The GTA name has a legacy, and this isn't doing that legacy justice.
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1 pointi have never played a perfect game and GTA has always had it's issues... but for me and a lot of other people, it satifies my GTA side... you'll never really get a character story in GTAO because of the freedom of the world... there's nowhere to put an origin story because it probably wouldn't be a good one anyways... the story is, you're new in town and here to makes some cash and kill anything that gets inthe way... like i said, games like this don't have room for an online story... it's up to you to play the story however you want... and yes, GTAO is a beta, we've all been beta testers, that's why we're already on patch 1.09, with 1.10 probably not too far away... in an ever-evolving experience, it will always be in beta... but you'll never satisfy everyone, and i guess GTAO hasn't satisfied QD or massacre... if you're not willing to be sociable in an "online" game then you're never gonna understand just how fucking fun this game really is... EDIT: didnt you have fun when you and me rode our steel horses across the map, from bar to bar?
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1 point
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1 pointso plug your mic in an join us massacre if you want to have fun... it seems like the peopke that have been complaining don't even play GTAO all that much anyways because they don't like it in the first place... sure there's the tanner's and gtagrl's but the rest of you need to play in a lobby with friends or you'll never fully enjoy what this game has to offer...
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1 pointI'm in the same boat as Tanner to some degree, I haven't been able to log many hours of gameplay, and didn't even get a chance to receive a random gift to spend on items I could keep post-fix. Earning money does feel like a grind sometimes, especially when I'm in LS Customs and looking at all the mods I can't afford (or haven't unlocked yet). On the other hand, I remember doing the Blueberry betting track exploit in San Andreas until I had so much money there was nothing left to spend it on, never mind the casino. So I can see why R* set GTAO up to find a way to keep the money flowing both ways...charging us for destructive events forces us to 'spend' money so we have a reason to keep earning it, and therefore keep playing the game. I don't think the system is perfect by any means, but none of the adventures with GTAO so far have been anything dire enough for me to chuck my PS3 in the river and refuse to play anything by R* ever again. And I'm perfectly content in a solo session or only playing with forum peeps anyway. The content creators alone are brilliant and worth it, it brings the sandbox to a whole new level.
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1 pointThis. He doesn't really incorporate alien theories in his works, but he did get a little out there for a bit with a lot of Mars speculation. His book "Fingerprints of the Gods" is fucking amazing and very eye-opening. He also has a lot of studies on once-lost underwater structures/civilizations and used to scuba dive to near-impossible places and take amazing photos of them. I forgot what his book about that is called. If anyone wants to get a good intro to Graham Hancock, download some old Art Bell shows where he interviewed him, and he also joined Joe Rogan for three of his podcasts. All these are very enjoyable listens and replayable, but the recent Joe Rogan podcasts incorporate a lot more talk of psychedelics and DMT since he got way into that the past several years. All very interesting but all depends on what you like. Very smart guy.
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1 pointI feel like Q had exploited his way to a lot of money and just had it taken from him.
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1 pointFirst step is story boarding. I'm throwing some things around now. Bare with me. Kids and shit.
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1 pointyea, they're doing it wrong... our idea was a comic strip, not a weazel news thing...
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1 pointI was avoiding the Elegy because I thought that how good can it be if it's free! I've added one to my fleet now and it's a rocket and handles well. Got it tricked out a little and she looks good too.
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1 pointFor online I'd like to be able to buy property in the northern areas. I'd like to have a smaller apartment or even a trailer like Trevors and be able to buy additional garages. If 10 cars is some sort of limit, then let me break that up on 2 or 3 properties. Why can't I buy ties? I got this mob looking guy with a black suit & fedora, driving a black Caddy with tinted windows, but I need a white tie!!
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1 point
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1 pointDear God. I am fully hyped. There'll be a lot more room for creativity and variation with the Missions, it seems. Looking forward to this much more than Heists.
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1 pointDamn 'smith, i'm surprised this hasn't had that much attention around here. This stuff keeps getting stealthed in with each update i assume, those sneaky awesomes. Cannot wait for this to drop though! A small glimpse of the Mission Creation tools in the creator:
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1 pointWe should probably have a whole new topic for this. I like your idea...but what if "fuck ton of people" was Merryweather. It could add some twist to it. Say our hero doesn't know who is after him, so he calls up Merryweather for assistance, which brings them right to him/her.
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1 point