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Showing content with the highest reputation on 01/22/17 in Posts

  1. 3 points
    Went through my clips, here are some photos: Race START Impacting the ramps If you look at the racing green Coquette, DiO's car, it's here one moment... ...and gone the next... Maybe he's under the Sprunk ramp? Nope My ramp angle is not going to end well But my Comet looks Whippet-good Crew portraits: Kuz DiO Nemo Jizzy, Harambe is so 2016...plus it's horse night... no_hope_petrie yours truly Weev, inspired by Breaking Bad I seriously am drawing a blank - was this Fanboy? Horsing around with Nemo in the stables It's funny...cause we're horses... A new gang has moved into town, don't mess with these assholes Bit of an altercation I might post more if I spend more time in the Editor today.
  2. 2 points
    Bmup. Some general hints for doing the vehicle export work, i'm doing these in a solo public session to avoid twats in jets and general fuckers who like to blow you up, if you don't know how to get a solo public session i'm not going to go into detail here on how to do it. Stealing the vehicles (import) The enemies that chase you aren't infinite, there are three or four waves of them and once they are dead you'll have a clear run back to the garage. Know where and when they'll spawn, park the car at the side of the road to avoid damage (if you leave it in the middle of the road other drivers will freak out when the bullets start flying and probably crash into the car.) Kill enemies, rinse repeat x3, etc. If you have a car and a helicopter chasing you (Supervolito) then kill the people in the car and the helicopter gunner, but try not to kill the pilot or damage the heli. The heli will chase you but as there's no gunner it won't be able to damage your car and no more waves of enemies will spawn until the heli is destroyed or if you drive too fast and it despawns (so don't drive too fast, allow it to keep up with you.) If you do decide to just outrun the enemies be aware that other drivers will be going crazy and swerving all over the place from the gunfire, do not trust anyone. The police chase car steal can be a real ballache as by the time you've killed the driver the car is generally 4-5k damaged. To avoid this when approaching the target vehicle blip if you see a helicopter above the area do not approach, stay well back. It's parked at the roadside until you get close enough to trigger the chase, then it will start speeding off stopping for nothing. It is possible to snipe the driver of the vehicle while it's still parked up which cause no damage. You'll still have to evade the wanted level though as letting the police kill you does not work when you get back in the car. Use railway lines where you can to avoid the enemies/po po and crazy drivers, this is particularly useful for the car meet at the power station and the locate car at the hippy camp near Sandy Shores. Selling the vehicle (export) Don't blindly follow the satnav route, as soon as you're done modding the vehicle look at the map. There are only 4-5 set locations to deliver the vehicle to and the yellow route will generally take you through the busy city streets meaning lots of opportunities for crashes. (I own the cheapest garage in La Mesa so not sure how routes differ for other locations.) Get onto the freeway as soon as possible. For my La Mesa garage the yellow route will always tell you to turn right as soon as you start, but if you ignore the satnav and turn left you can get onto the freeway straight away, it's safer there with less risk of crashes as the traffic is all going in the same direction. This is the big one - In regards to enemies shooting the fuck out of you the easiest way to deal with them is to not drive too fast. If you're on the freeway you will have one wave of two cars spawn ahead of you somewhere depending on your location, drive through them at maximum speed avoiding the traffic going apeshit, you'll lose maybe 200-1000$ from damage but this can't really be avoided. After you've passed the chaos check your radar and wait for their blips to disappear, now is the time to slow down a bit. If you drive too fast they'll get left behind, despawn and a fresh wave of enemies will spawn ahead of you again. Cruising at a constant speed they should eventually catch up with you, when their blips reappear and you start to hear the bullets flying is the time to speed up again, keep repeating and you should never lose those enemies meaning they'll always be behind you. Another advantage of this is that traffic doesn't go too crazy and by not driving flat out you have more chance to avoid crashes, because if you spin out the enemies will catch up in seconds and riddle the shit out of you. That is the most important piece of advice I can give so if you read nothing else read that. I feel like I just wasted 15 minutes of my life by typing that but fuck it, it's done now. Hopefully someone will find it vaguely useful.
  3. 2 points
    I saved very few clips this meet. Here's what I got: This adversary mode wasn't too bad. A few shots of GTAGrl and I horsing around. Not sure what GTAGrl and I were doing but Dio likes to watch. Rolling out in style! That's what you get when a horse is behind the wheel. Kuz working on repairs. Not sure what happened but he got launched! He couldn't even be bothered to fall back down and instead teleported. Back on repairs. What happens when it finally blew up? Jump in of course! HEY! NO BITING!! Got to meet Scar-Jo and didn't quite see it. Looking at a pic after and comparing it I'll admit that there's a resemblance. Also Casey keeping away from Kuz's shenanigans. Casey, GTAGrl and I.
  4. 1 point
    TUE JAN 24 - 6PM (EST) 11PM (GMT) --- Join us this Tuesday for iGTA Crew Night! #shenanigans, crew-created jobs, photo ops, streaming, etc... Join when you can, stay as long as you like, but please share your pics, stories and videos here for all to enjoy! Crew Nights are always more hilarious from multiple viewpoints, so show and tell your side of the story! If you created a new job, post a link here so the playlist DJs can bookmark it. --- Theme: Rock & Roll!! Put on your tightest pants, paint your face, comb out your chest hair, tune your guitars and load up the pyro! Break out your wildest rocker look, leave no doubts that you're with the band!! --- Guidelines: * Join the iGTA community here, or befriend one of us to join the Crew. (via Social Club, PSN, Twitter, Instagram, IRL, etc.) * Add some of us on the Playstation Network to get invited. (PSN Names are underneath our Avatars) * You can join whenever, but the earlier the better. Ask for an invite if you want in. (We generally start the night in a crew lobby to make it easy for folks to join) * If there's an "EVENT THEME", please dress appropriately. (If you don't, stay away from crew activities and play alone) * NO CREW KILLING, unless #shenanigans happen or agreed upon. (This rule will now be further enforced due to recent engagements) * NO DIRTY RACING! Also, listen to us if there's specific rules for a job. (A number of our jobs have specific rules, so pay attention and read the description) * NO BULLET-PROOF HELMETS, SNACKS or GOING OFF-RADAR during competitive play. (Not been an issue yet, don't make it one) * Don't ruin someone's photo or video if they're trying to set something up. (This can, and will, get you kicked from the session, no sabotaging on Crew Nights) ...we'll add more as we go if needed. --- Upcoming Events: Jan 31st - Dapper Animals Feb 7th - Crew Blue Feb 14th - Valentine's Day Massacre DLC/Pink Night? (Events Subject to Change depending on crew input or when Rockstar releases new DLC) Other Suggestions (add your ideas below!): Rally Car Night, Rockabilly Night, GTA Night, Vinewood Night, Business Night, Wrestling/Fight Night, Motocross Night, Purge Night, FIB Night, Rock & Roll Night (KISS), Dapper Animals, Underpants Party Reoccurring Themes: Crew Blue Night, Drift Night, Stunt Night, Off-Road Night, BMX Night, Lowriders Night, 80s Night, Apocalypse Night, MC Night
  5. 1 point
  6. 1 point
    Ok cool,I just wanted to say it anyways cause wasn't sure if it'd be a reoccurring thing to do it that way but awesome!
  7. 1 point
    We pretty much do that already. Playlists are more about new jobs and new adversary modes these days. That said, we have such a library of jobs now, chances are someone's made a job that matches the theme, so why not add it.