i figured you were assembling this, so i held off on posting ?... overall, sounds about on par with where i was expecting them to take the single player experience... i didn't gather much new info to be honest, but it was nice to read them go into more detail about how the world works, and how it looked..
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i like the clothing customization, being able to layer the items is a nice refreshing change, and one i hope carries over to online...
1st person confirmed...
i thought i read one article mention "stable of horses" meaning, we might be able to have multiple mounts at the same time, which could diminish the bond, but also be effective in getting us another nag who is properly trained on the go...
every person you see has dialog options and a schedule, that changes depending on the time of day, or your notoriety... should be fun lol...
horse balls do have shrinkage in colder temps lol... also, bundling up morgan in the colder parts of the map is important...
food, drink, weapon deterioration, bathing, and bringing back the san andreas style of skinny/fat has given this a bit more of an RPG survival element IMO...
someone mentioned a lot of guns require 2 button pushes to fire... one for the shot, and another to cock it back again, which slows the combat more into a wild west style shootout...
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that's all i got so far that stood out to me...
also, i can't wait to hang out in this place after a long hard days work...