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Showing content with the highest reputation on 04/03/19 in Posts

  1. 1 point
    Things I've noticed to suggest Mexico was built to be in the game: Nuevo Parisio is fully modeled. (Maybe not to the same standards, but it's mostly there). The full terrain topography is on the map that comes with the game disc (standard edition & up), even though it's been erased from the in-game map. Unique RDR 1 style music plays in certain parts of Nuevo that you won't hear anywhere else. That barking noise in Perdido is unique to that zone. Railway paths are etched into the map surface where they're meant to be. Roads & Paths are all there. Flat surfaces & open spaces where towns are meant to be like they could just drop them in at any time. No slip zones along 90% of the San Luis river so you can go fishing freely And I'm currently working on a town comparison video, where I'll be matching shots from RDR1 to prove that they can be dropped in at any time. Here's my shots side-by-side actually