TenpennyKilla

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Everything posted by TenpennyKilla

  1. In the screenshot of the car being chased by the helicopter, has anyone noticed that the cop car on the left hand top edge of the screen appears to be BLUE and white? Does possibly suggest more than one police department. (would post image here, but have it saved on my hard drive and cannot figure out how to attach it in a post)
  2. Could the guy on the jetski be the antagonist? (or at least one of them?)
  3. ever put on your sirens while in traffic to get by faster, without an emergency? like in dire need of a piss or something No, that'd be against regulations.......
  4. I'm pulling a double shift on that day, but I swear I will park my ambulance somewhere, regardless of patients and WATCH ME SOME GTAV!
  5. Brilliant? Helicopters performed in IV the same way they did in VC, with a few tweaks. They are hard as fuck to get good at. Sure you can fly and dodge buildings left and right... I'm not talking about that. I'm really only speaking about the attack choppers. It was a challenge to hit a moving car with the turrets, One, because there was no crosshair, not even in first person view. An two, because even if there was a crosshair, keeping it steady on a target was next to impossible.If you have played BF2/3 that is a good sense of how I would like helis to control in V. Shot in the dark but worth a wish. I might not agree with you on the bike controls, but I do agree with your ideas on the chopper controls, I got good with them, took a lot of practice (and a lot of swearing) and I like the idea of using something similar to the BF3 controls, I found them a lot more intuitive and easier to pick up.
  6. Been thinking the same thing myself, every year there is another COD released bleeting about "innovative" this and "bold" that, but its the same stuff with some bells and whistles tied on. IMHO, GTA ain't broke, so no need to fix it, just fettle it gently to make it better
  7. Agree, I like the challenge of something more realistic. I personally never had much of a problem with the bike physics in IV, helicopter physics could do with a tweek tho.
  8. Why not? We got a whole new Liberty City, so a whole new Los Santos wouldn't be unthinkable
  9. IF there is a Grove Street, Grove Street was in the GTAIII era, GTAV is set in the GTAIV era, so I doubt it'll be there
  10. Open, install (read "tour guide" during install), check out size of map, tutorial mission (if there is one), secure some weaponry then engage local law enforcement in a violent and protracted shootout
  11. Depending on how they backstory the protag, I'd like to see a really brutal melle system. And kerb stomping as a finishing move
  12. GTA SA had infinite water (and air space) stretch out in every direction. GTA V will probably have the same. I hope the water is only to the west and other directions have infinite dirt space. True, but the infinite water/land thing would be fine in a plane (you'd get bored and turn around), but if I remember rightly, if you were too far out and attempted to swim back, didnt you eventually drown?
  13. Probably, since they won't want us flying too far out since there will be planes. Or they could be awesome and make you die of 'fatigue' like if you go too far out in world of warcraft. It's more realistic than an invisible wall, imo. Yeah, that'd work nicely! And they could put up some sort of "no fly zone" at the very edge of the map, wherein you'd be shot down. Or you coud just run out of fuel and crash
  14. A bit off topic, and not sure if it's been bought up already, but how does everybody think they'll create a map edge barrier? In RDR it was mountains, in GTA it was an invisible barrier in the water. I put this here as it is kinda related to graphics.
  15. I doubt anyone will ever be disappointed by GTAV, but can see how the little details make the whole experience more immersive, but it has been a year since we last had a glance at it, and Rock* are obsessive about details.
  16. I am literally moist for this game! Anyone know if the promo items are coming to the UK as well?
  17. I've got a friend living in New York who has said that he's been told that the power should be back on in most of New York by Sunday evening, priority at the moment is hospitals, schools, etc., so I'd assume Rock* will release as soon as the power is back. Also, if the New York site is down, can they not release from another locaton? Can't wait to see the second trailer!
  18. Agree, IF there is any underwater shenanigans to be had, the bullets need to behave realistically, Mythbusters did a segment on this, and i found the link to the show notes; http://kwc.org/mythbusters/2005/07/mythbusters_bulletproof_water.html
  19. I predict the second trailer will answer a few questions then leave us with even more
  20. How about a female antagonist? Think the looks of a Catalina type mixed with the cunt-to-the-core(ness) of Tenpenny, possibly an old aqquaintance.
  21. Has anyone thought about the possibilities of gangs outside of the main cities? Biker gangs in the smaller towns in the country? Meth labs and shit on farms? Fucked up hillbilliy gangs deep in the country? The protag being made to "squeal like a pig"?!?!
  22. Dogs would add another dimension to stealth missions, so they would be cool Also, small dogs, such as a pugs and the like, I HATE small dogs, I see one in the game, I will kill it and everything around it
  23. I'd also like to see the cops in V use a bit more sense, for example, if I'm bunkered down behind the apparently bulletproof sofa in my apartment and ive just shot two cops in the head as they busted through the door, I'd expect the SWAT team to either lob a flashbang grenade in before they entered or come in behind a ballistic shield. or if I'm on top of a construction crane with a sniper rifle, an ugly disposition and a triple figure kill rate, DON'T climb up the fucking ladder, use snipers to force me into cover or have SWAT guys fast rope from a chopper onto the crane! Also, I know this is a smarter cops thread, but I'm a paramedic and I'd like to see the in game paramedics show some more sense, for example, going back to the sniper scenario, IRL there is no way paramedics would just drive into the middle of an active sniper shooting and get shot, they would be held back behind a police cordon and taken forward with a SWAT team covering them and usually behoind an amoured truck for cover, they'd also be in body armour the same as the SWAT team.
  24. I like the idea of cops using handcuffs, I remember reading a book that said cops are trained to never lose control of the "loose" cuff during an arrest as on non-rigid cuffs it can be used as a weapon, as in you could get loose with on cuff on one wrist and stick the other end thru the cops jaw, sick, twisted and very GTA, no?