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Everything posted by ViceMan
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https://twitter.com/RockstarGames/status/1044224946468204545 200 species of animals? That's quite something.
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Is that what you call it? How much of a tune can you get out of it?
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I won't be playing the bard class unfortunately, who's the most musical around here? Preordered now anyway, just had the grim realisation that the beta is going to be buggier than a normal Bethesda game at release... as if that's possible.
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RDR2 Mapping [Interiors & Out of Map inc.]
ViceMan replied to DuPz0r's topic in Red Dead Redemption 2
Found a few noteworthy screens here, but can't see anything that matches so far; https://www.resetera.com/threads/red-dead-redemption-is-native-4k-on-xbox-one-x-screenshots-thread.35346/ Think i'll go back to waiting for the next gameplay vid. -
RDR2 Mapping [Interiors & Out of Map inc.]
ViceMan replied to DuPz0r's topic in Red Dead Redemption 2
Yeah would've thought somebody would load up RDR and have a look, take a few photos etc. But no. It's really difficult to isolate one of those mountain layers from the others, you could walk 100 ft left or right and the whole profile would've changed. I might have a look for some more RDR screens, but last time I didn't find anything conclusive. -
RDR2 Mapping [Interiors & Out of Map inc.]
ViceMan replied to DuPz0r's topic in Red Dead Redemption 2
Map's really fleshing out now. Also I get the impression Annesburg doesn't have much of a road network, it's more of a rail depot with a couple of trails up into the hills and a load of buildings cluttered together. -
I was thinking that, say you ask the barber for a handlebar moustache, then gradually let the rest grow back, then shave a bit more of that off. Multi-level beardage. Wondered if it would be that in depth.
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RDR2 Mapping [Interiors & Out of Map inc.]
ViceMan replied to DuPz0r's topic in Red Dead Redemption 2
You can just about make out the church tower in that shot, shame most of the new screens were close ups of characters (who wants to see those??!) -
Yeah it will be ready to be explored alone when I set my MTU to 700, just like GTA Online.
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The free roam lobby is better in that it doesn't require constant loading screens, but R* did a shitty job at balancing it. Passive is abused by twats in jets, who as soon as it starts smoking run off to spawn another one. R* knew exactly what they were doing with it later on in the lifecycle, especially Biker sell missions that favour your attackers while you try to dodge explosive ordnance in a delivery van tumbling down a hill. Their shitty practices are why I started duping, if they want to be cunts about it then so will I. I'm not going to give them 10 quid just to afford one vehicle when I can easily make 900k in a few minutes. GTAO could've been so different, but they chose that route. I'm going to stop myself ranting any further, suffice to say online isn't my priority, I will check it out of course. But Fallout 76 has me covered in that department.
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RDR2 Mapping [Interiors & Out of Map inc.]
ViceMan replied to DuPz0r's topic in Red Dead Redemption 2
What about Lake Isabella? Is that where the lake? annotation is on the map do ye thunk? -
And so the great online debacle of '99 begins, will we ever see the dawn of 1900?
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RDR2 Mapping [Interiors & Out of Map inc.]
ViceMan replied to DuPz0r's topic in Red Dead Redemption 2
Yeah like I said before I think it's not wise to use the first trailer for reference since so much has changed, especially the mountain profiles. It's going to be weird riding around Saint Denis, it's about three times bigger than Blackwater, and a lot more vertical too. -
Think the only game I bought a guide for was Vice City, don't know why really as there's normally a lot of incorrect info in them.
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Psy, is that you?!
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RDR2 Mapping [Interiors & Out of Map inc.]
ViceMan replied to DuPz0r's topic in Red Dead Redemption 2
Yeah I assumed they were the Toblerone peaks, still hard seeing them from different angles though. To think in a year's time i'll know the map layout and every landmark like the back of my hand. -
RDR2 Mapping [Interiors & Out of Map inc.]
ViceMan replied to DuPz0r's topic in Red Dead Redemption 2
Yeah Strawberry is bigger than I expected. -
I do like Fitty and put on a faux NY accent while saying Noire.
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Pretty amazing that the only thing that seemingly changed from the leaked map was Saint Denis. Thought a lot of those names would be placeholders but nope.
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Yeah that's all i'm getting from it, keep hearing 100 Miles and Runnin' or Fuck Tha Police when I see the name.
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But what does it mean?
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So Bayou Nwa is the official name huh? Is that Creole or Haitian or something?
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Think the last week of GTAO dripfeed is next week, but even then they're only releasing cars that have been on the streets since day one so I don't know why they'd hold the RDRII marketing back for that. R*s marketing department boggles the mind sometimes.
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I think any delay now would be just to prove a point, the game must be pretty polished by now. Maybe they're working out the best ways to fully extort the online playerbase and make it as grindy as possible. Can't wait to try and deliver three two-tonne stagecoaches full of bullion pulled by asthmatic, quadriplegic horses while the entire server rolls up on you with their apocalypse flying horses spewing fireballs and famine.