DuPz0r

Gold Member
  • Content Count

    6519
  • Joined

  • Last visited

  • Days Won

    294

Everything posted by DuPz0r

  1. DuPz0r

    PS4

    Yep, bawsaq deep in GTA V.
  2. DuPz0r

    PS4

    What about Australia? Nov 2014 in AUS, Due to trademark cencorship. You guys are just too strict. "p
  3. DuPz0r

    PS4

    Announcement today at 6pm. I'd be bummed if they pushed it back to January in EU, because the Wife is meant to be getting this for Christmas... Ah well, my Birthday is January
  4. That's on San Chansi/Chanski (North East corner of the map) looking south towards Cape Catfish, and the small stream into the Alamo. In the far right you see those tall silos and farm lands which are in or just beside Grapeseed. And those mountains roll into the Tataviam mountians.
  5. Thanks. That little bit on new blueprint helped us confirm the shape of the top of the map.
  6. That's definitely grapeseed. Yankton i think is the little down directly north of the Alamo sea, North Yankton could sprawl down from the mountain maybe?. Here's a map me and Fitty have been working on together. TreeFitty created LS and the roads, i made Blaine County and the North: Still a lot of roads to add, but i'm looking through all the screenshots and screencap and working them out atm.
  7. The same as in all the rest of the GTA's since Vice City. You walk up to the door and you'll either see an arrow or a corona, and it'll warp you to an interior. Even GTA IV had these with some safehouses.
  8. It's probably a teliport location with multiple versions of the same apartments. Treefitty already explained this eitjer on this thread or the reveal thread.
  9. I don't see why people would see that as 'not as big as expected'. This is certainly enough room to roam im single player, and don't forget GTAO's world will be ever expanding over the years...
  10. There will be more than empty space. They even said that e erh inch of the map was carefully structured by multiple artists to ensure nothing looks boing or empty. So expect a couple of small towns/villages. I'll update the map soon with new locations we found on the website.
  11. Sorry, yeah it shows that LS it only approximately 1/5 of the map in the X & Y axis, that doesn't include the Z axis though.
  12. That's a good visualisation of the scale if you ask me. LS takes up less than 1/5 of the map. Plenty of terrain to explore.
  13. *Places C4 on every ATM in the vicinity, and collects at the end of mission* People are going to be testing the shit out of GTAO's exploits. I hope they do a good job of keeping on top of things like that if they plan on running a consistent world. Passive mode sounds interesting, but also confusing. They didn't make it clear when, or how it can be used.
  14. LOL^ that will forever be in my mind, even years down the line. Okay, so i found this version of the logo, it's a bit sharper. And I've drawn the outline from upscaling it. Here you have it, the first basic outline of the full map! Obviously it's missing a lot of fidelity. But we all know the shape of the map by now anyway. Lets sit back and wait for the HD retarded kid head now!
  15. If a group of our crew gets thrown into a heist or a robbery with some randoms, and they're douche bags, the leader should chuck them a doller for good will, but keep all the rest to split with the crew. Teach them a lesson for messing around. < This is something i will do at some point in my time online! Also, forced friendship between 16 players isn't going to happen. Like RDR you will either join forces or gang up on the fool... It always happens. It will be fun as fuck.
  16. I didn't read more than 10, but from what i read, i wish i hadn't seen them. Buying certain things, and collecting things are spoilers in my books.