DuPz0r

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Everything posted by DuPz0r

  1. I bought myself a Tommy Vercetti Hawaiian Shirt. And happened to find a retro-classic car show on my travels.
  2. DuPz0r

    GTAO DLC Topic

    I've lost plenty of races due to being slammed up the jacksie causing my car to veer off to where-ever-the-fuck-it-feels-like and end up hitting a solid tree or post, taking me from first into last... I like the idea of having the options to at least try it without collision, just to see if that makes any difference. Collision: OFF, check. Slim Stream: On, check. I'm gonna ghost rape ya!
  3. Nope, not yet Beatnic, unfortunately. Just some time in Spring.
  4. I agree. It isn't the same apartment.
  5. I think you're right. I don't recognize those vases...
  6. I only just saw Trevor's old man abduction/molestation under the pier cutscene for the first time a month ago...
  7. DuPz0r

    GTAO DLC Topic

    I hope there is more properties. Apartments just don't cut it after this much time, we need homes, real buildings, not just apartment blocks... I'll be unsatisfied with just another clone of my high end apartment interior in another part of the city. I'd love the low end interior but in an actual house out in Paleto though.
  8. DuPz0r

    GTAO DLC Topic

    Am i right to assume that the Dewbauchee Massacro and Pegassi Zentorno are from left to right? The Massacro looks pretty nice to me....
  9. They only said: "The High Life Update will allow you to expand your foothold in Los Santos with new high-end apartment options". Which may not actually mean new apartments. Could only be new features within our existing apartments...
  10. DuPz0r

    GTAO DLC Topic

    Also, I like the fact they fixed the bike mechanics and gave us the option to have collisionless races, that could change the outcome of a lot of races. Let's see if Kuz is a good driver or a bad sport
  11. DuPz0r

    GTAO DLC Topic

    Yeah I agree man, I like both worlds.
  12. DuPz0r

    GTAO DLC Topic

    Rags to riches baby. Vice City design plan.
  13. Dang, i just posted it here, as we already knew most of that was coming. Still, very juicy info there! http://www.igta5.com...post__p__157303 I'm particularly happy about having multiple properties. I Just hope the new ones don't have the same old interiors.
  14. DuPz0r

    GTAO DLC Topic

    Grand Theft Auto Online Spring Updates Running out of space to store all your vehicles or just looking for another place to chill? You’ll soon be able to own multiple properties in GTA Online as part of the forthcoming High Life Update. Get ready for lots of exciting Grand Theft Auto Online updates to be added throughout the spring and beyond. Here's a brief rundown of some of the new content, features, and enhancements that you can expect to see barreling down the La Puerta Freeway in the months to come. SPRING GAME UPDATES Capture Creator: Coming next week, the Creator community will be able to make their own original customized Capture Jobs and add to the over 3.5 million (and counting) player-created Deathmatches and Races currently available on Social Club. Strategically place pick-ups, define weaponry, set location, and tweak tons of other variables to make your own unique Capture Job for others to take on. We will also be reviewing your homemade Capture creations to stamp standout experiences as Rockstar Verified. The High Life Update: The High Life Update will allow you to expand your foothold in Los Santos with new high-end apartment options, the powerful Bullpup Rifle, new wardrobe items, the Dinka Thrust motorcycle and three new lavish cars to choose from, including the Super class Pegassi Zentorno. The High Life Update will also feature the debut of multi-property ownership in GTA Online, which means you'll be able to own two distinct properties (with garages) simultaneously. All this plus the new Mental State player statistic, which is designed to let you see just how passive or psychotically unhinged fellow players in your session really are, and a slew of new Jobs. Heists: Coming this spring to Grand Theft Auto Online, team up with your most trusted Crew members or with random other mercenaries in Grand Theft Auto Online to pull off cooperative Heist Missions for glory and profit. We know many in the GTA Online community have been looking forward to this update — stay tuned for much more information to come. And later this year, look for even more additions to both Grand Theft Auto Online and Grand Theft Auto V, including more holiday-themed updates, some very exciting Story Mode DLC and much more. The new Dewbauchee Massacro and Pegassi Zentorno racing down West Eclipse Blvd. CONTINUING REFINEMENTS BASED ON YOUR FEEDBACK Ever since the launch of GTA Online, we've been continuously monitoring how the community is playingthe game as well as all player feedback sent to us at our [email protected] address to see what you’re liking, disliking, and what should be addressed in upcoming GTA Online Title Updates. A recent update addressed an issue that we saw with the way motorcycles and bikes handled while in the air. As it turned out, many members of the GTA stunting community were disappointed to discover that this fix made pulling off certain popular bike tricks and stunts virtually impossible, so we're going to be restoring the original in-air motorcycle/bike physics in an upcoming Title Update. In general, we are open to keeping unintended ‘glitches’ in the game if players enjoy them and they aren’t causing any negative impact to gameplay or fairness in any way. There are many other ongoing improvements to expect as we continue to dedicate attention towards refining and ensuring the most fair and fun experience possible for everyone. In upcoming Title Updates and via dynamic tuning, you can expect: The addition of a 'Non-Contact' option for Races. This will allow you to play standard Races with collisions disabled between player vehicles. Other players will appear as semi-transparent and you'll still be able to collide with non-player traffic, structures and other scenery, but this mode - for those who want to play it - will eliminate the " " mentality that some wish to avoid. Players will be able to call Lester and have him tell his cop buddies to turn a blind eye to any crime you may or may not be committing for a short period of time. As a reward for players who leave feedback on Jobs, there will be some bonus RP granted every time a player likes or dislikes content after playing it. GTA$ payouts will be increased when completing Parachute, Races, Deathmatches and LTS Jobs with less than 4 players. As part of our ongoing commitment to target cheaters and keep the game as fair as possible, we are closing RP exploits and will be adjusting the RP totals of players who we know for certain to have gained illegitimate RP by cheating. Your RP will only be adjusted if you participated in mods, hacks, DNS redirects, manipulation of cloud files, or other similarly nefarious behavior. If you grinded short legitimate missions or otherwise gained a small amount of RP without modding, your RP should not be affected by this correction. We’ll be fixing the issue where players who had upgraded personal vehicles prior to Title Update 1.10 were only able to sell them for $10,000. These are just a few of the ongoing tweaks and enhancements in the works — and as mentioned above, we are interested in hearing what YOU want to see, so please hit us up and let us know what you'd like to see added to the world of Grand Theft Auto Online. The Bullpup Rifle, coming soon to Ammu-Nation. FINALLY!
  15. I just downloaded R*'s newly released PS Vita iFruit app... And guess what, shit actually works on it! Still no gradient background, but at least i can change between DuPz0r & Business now! *finally feels like a winner*
  16. That final line was cheesy as fuck. I liked the episode, but the ending was kind of crap. They could have ended it in a better place imo.
  17. Yeah, fitty probably had no idea what was going on, but we all agreed pistols only. Even so, the guys out front weren't overly trigger happy, and I thought it turned out really well. Obviously the last three were in a deadlock, but out front it was pretty intense. Nice to see actual screenshots from our creations btw. That's something we've not seen before! Strip club loitering... After gtagrl timed out, me and Kuz chased her ped.... Fitty in his element. Perfect timing. Misc
  18. Everyone's focused on the peg leg and no one mentioned the "levitating elephant in the room"
  19. This is a Race & Deathmatch & On-Foot Freerun AT THE SAME TIME! Read the details >here< Steel Run 1-16 players - GTA Foot Race. Arm yourself to the teeth, and make it a good run! (ditch your ride, this one's on foot) MUST BE GTA RACE OR WONT WORK! Add To Game: http://rsg.ms/QwDD5f
  20. This race was incredibly risky considering how long it took to make, and how difficult it was to put together. I was hoping to get it into iGTA night, as i spent a few days thinking about how i'd do it, and a couple days tweaking it. Now, i think it's ready. The risky part is that i don't even know if it's going to turn out the way i envisioned it... ...Just because it's hard to test something that wasn't meant to be possible in this build of the creator, and testing it by yourself... (bOnEs, you'll know what i mean, you did something similar with the triathlon) The idea behind it is simple, ditch your ride and race on foot, with whatever weapons you like (Parkour/Deathmatch/Race). So essentially, it's a moving deathmatch, with checkpoints and a goal. The only problem i think this may cause is maybe a deadlock, where no-one makes a break for the next checkpoint without being fucked over by someone else, making it hard to progress. But it could go the right way, and be fun as fuck, making progression, whilst taking people out along the way... So maybe we can work out an agreement to only use one class of weapon, to make it easier on each other... Steel Run 1-16 players - GTA Foot Race. Arm yourself to the teeth, and make it a good run! (ditch your ride, this one's on foot) MUST BE GTA RACE OR WONT WORK! Add To Game: http://rsg.ms/QwDD5f Testing was fun, but also difficult, simply because vehicles and rooftops don't mix too well, that's why it's a foot race. But i think i'm on to something, and might make a couple more like it.
  21. Nice Massacre, you should be there. (Add him in!) That made me think about doing a Manhunt photo recreation... Damned that we don't have boiler suits online yet!
  22. 11pm btw. Clocks went forward last night. I'll be there per usual.
  23. Our Clocks have gone forward now, so regular times again.
  24. DuPz0r

    PS4

    Each to their own I guess. I bought the first two infamous games on release, and sort of felt disappointed with them upon reflection. Same with Assassin's Creed after 3. If a game isn't as good as its predecessor, then I just lose faith in the series. I've got that sort of instinctive feeling about watchdogs too, even though it's a first. I'm just being more careful about what I spend my money on this generation. In terms of innovation, I don't see that much yet from PS4 or XbOne. Too much focus is on graphics at the moment (Which does look nice though).