GunSmith

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Everything posted by GunSmith

  1. I'm wondering which half of Spring it will be. Mid-March to mid-April, or mid-April to mid-June...
  2. I'd like to be able to customize aircraft. Put different armaments and paint jobs on them. A pink Hunter...Flame-painted Buzzard. Golden Shamal.
  3. Crashing a Free Roam server by filling up a cargo plane with players and hitting the side of a mountain. has died has died has died has died has died...
  4. QD, how does one make a car stealthy? And yes. An invisible car would be very cool. But only in Saint's Row. Y, L, Y, Black, X, L, L.
  5. Wow, good eye...Keep it up, Fitty. I noticed that he pointed and said "...yellow stairs...". But I didn't see any in the trailer, did you?
  6. Did I do it right, QD? Since I just used one long segment, I technically didn't break any rules, right?
  7. Could be that's how he infiltrated that cargo plane. Parked his Bodhi somewhere as the hold was being stocked, and just waited. Can't wait to see how that mission pans out. Should be entertaining.
  8. Why? 'Cause he's Trevor Philips. Ignitor of two-story houses and trucks alike. Purveyor of fine illegal firearms and house-made stimulants.
  9. As I said, it won't be a deal- breaker , but it doesn't sound like something R* would do. You know, slave away on creating a vast, expansive world, populated by life-like inhabitants (human and animal) and enthralling, interesting protagonists, with a unique, innovative approach to storytelling, and then fuck up the flora. Sounds like an Activision move to me.
  10. Hm. Interaction with Michael's family...I kinda wanna stand in front of his son as he plays XBox. See what happens.
  11. Why bother creating a vast, expansive world, populated by life-like inhabitants (human and animal) and enthralling, interesting protagonists, with a unique, innovative approach to storytelling, and then have something like shitty-looking trees? Won't be a deal-breaker if trees are shitty, but it'd be a nice touch to make those as life-like as the rest of the in-game world, don'cha think?
  12. Dup! Stop talking, you're using up my "Like" quota. The article doesn't mention any kind of figure for underwater areas seperately, but I'm not gonna pursue this anymore. I don't want a suspension.
  13. I have read the articles, and none of them give a figure for underwater depth. Or any kind of size.
  14. Oh...mah...gawd. EDIT: Wait, Liberty City is almost as big as San Andreas? Why does SA feel so much bigger? RE-EDIT: And how do you know the size of the underwater environments? I need to get to bed; I'm starting to believe everything I read.
  15. Pretty fuckin' big. It takes quite a while to drive from the docks to Hollywood. But then again, that's in a car from 1947, before the interstate highways and also before the skyscrapers of Downtown were built.
  16. I think it's safe to say that LS will be the size of LA Noire's version of LA, with a bit more cityscape like ghettoes and industry, and then the docks+airport.
  17. Michael's voice has changed since Trailer 1. And Trevor has a surname, Edgecrusher, but I'm sure you already know it. He's Trevor Philips, proprietor of Trevor Philips Enterprises. At TPE, we deal in only the finest illegal firearms and brew our own batch of house-made stimulants weekly.
  18. What, are you serious? Trevor has constipation issues as it is, you think he's gonna waste time eating tacos?
  19. God, look at the way the flame consumes that floor. Pretty much confirms that gasoline is implementable.