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Everything posted by BRO_MAN
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new screenshots [preview extras]
BRO_MAN replied to JamieMilne's topic in GTA 5 Pre-Release Discussion (Closed)
I'm not sure whats on the right, maybe an oil rig? But thats the railing of a ship on the left. I need to read farther before I hit enter. -
new screenshots [preview extras]
BRO_MAN replied to JamieMilne's topic in GTA 5 Pre-Release Discussion (Closed)
Looks like we're gonna be riding Sanchez's for half the game. -
What are you looking for in GTA5?
BRO_MAN replied to Qdeathstar's topic in GTA 5 Pre-Release Discussion (Closed)
Stop littering man. *sheds single tear* -
In rdr they added the crypts underneath the Escalera mansion for undead nightmare. Not really much of an addition, at all, but I like the idea of adding onto the map. They could leave a chunk of the map as just boring forest where no animals spawn or something so no one really has any reason to go there. Then they could plop whatever they want there as long as it fits. Theme park? Stadium? Racetrack? Anything that would fit in the area alotted.
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I stand corrected. I didn't know they changed it.
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thats how it was in VC if i remember right, I always would start shit in the mall and then go grab the Zip outfit.
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I think the only time I've ever seen a whale in a game was in Spyro Year of the Dragon. I think it was in the Autumn homeworld, and it was swimming around with an egg its belly. And I'm pretty sure if there were ever gators, it would be in a VC remake or something.
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So with the way heists are going to played out, how you have to hire people and all that, it got me thinking. They could use that in multiplayer, especially with the Crew system now implemented. In my mind, something similar to the Co-op missions in RDR, where you have have to pick your Tier, could work for co-op missions. But I think they'll do something a little more involved and rewarding. I think instead of the previous leveling systems we've seen in VI and RDR, we're going to see something with alot more RPG elements. The stats from single player will roll over into MP (maybe the Special, but probably not), and you'll have to level up that way, along with XP. Also, you'll have to pick a class just like the people you can hire for missions, ie driver, mechanic, etc. Going even farther, if all that comes into play, we could also expect to see a weapons system similar to CoD, where we can build our own classes and such based on how much money make and yadayada. Just a few thoughts I had.
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jesus murphy...
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To me the only reason people don't want it to be an island, is because that wouldn't stay true to the geography IRL. At this poing, with everything we've seen, I don't really give a shit either way. The only thing that we've been speculating that an island would eliminate would be the 'other cities as DLC' theories, which seems like very wishful thinking to me anyways.
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I don't know aboot you, but I have aboot 80 gigs of music on my sexbox. btw it's also available on the original xbox version of SA, and the downloadable Live version. BUT in the Live version, it's present but not usable.
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Money (and things to buy with it)
BRO_MAN replied to Samurai_tbag's topic in GTA 5 Pre-Release Discussion (Closed)
im diggin this too, i want to see it gently flowing in the breeze -
He's assuming that the 747 type on the runway in Michaels trailer isn't pilotable, and will be like the taxi-ing ones in IV. I'm pretty sure we'll be able to pilot, and they probably will take off and land instead of just tooting around the airport.
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GTA 5 Car Modification
BRO_MAN replied to The Mad Dooby's topic in GTA 5 Pre-Release Discussion (Closed)
You're glad? and I found it in your sock drawer. -
GTA 5 Car Modification
BRO_MAN replied to The Mad Dooby's topic in GTA 5 Pre-Release Discussion (Closed)
Hopefully your able to mod bikes as well, I'd love a custom Zombie. And with purchasable marinas, I'm wanting to assume we can mod watercraft too. -
GTA V Vehicles Seen - Returning and New
BRO_MAN replied to Commissar Tommy32's topic in GTA 5 Pre-Release Discussion (Closed)
both.- 776 replies
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GTA V Vehicles Seen - Returning and New
BRO_MAN replied to Commissar Tommy32's topic in GTA 5 Pre-Release Discussion (Closed)
All I can say is oops.- 776 replies
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GTA V Vehicles Seen - Returning and New
BRO_MAN replied to Commissar Tommy32's topic in GTA 5 Pre-Release Discussion (Closed)
It may be glitching but that still looks like a firetruck to me, mainly because of the rear end.- 776 replies
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GTA V Vehicles Seen - Returning and New
BRO_MAN replied to Commissar Tommy32's topic in GTA 5 Pre-Release Discussion (Closed)
Noticed there wasn't a fire truck yet in the vehicle list- 776 replies
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During that bit they R* reps confirmed it was a mountain lion. While Trevor was scuba diving there was sharks and fish, and they were told that for demo purposes, the sharks aggressiveness was toned down. They seemed like they couldnt stress enough how teeming the seafloor was with life. All that is from the Gta 5 o'clock video.
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Social Network in GTA 5?
BRO_MAN replied to alex1127's topic in GTA 5 Pre-Release Discussion (Closed)
When I was listening to the CVG video, it sounded like they said it would be connected to the Social Club, and some other 'adapted' social network.- 20 replies
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Money (and things to buy with it)
BRO_MAN replied to Samurai_tbag's topic in GTA 5 Pre-Release Discussion (Closed)
I'm very curious to see what other haircuts Trevor will able to have. -
Loads of wild life, in and above water Ambient music sounds like IV's 'Journey', at least when sky diving. Radar now 3D, kinda looks like a Tom-Tom Each has stats like SA along with special