gmt

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Everything posted by gmt

  1. pisswasser is up from 0 to 7.something right now. looks like it's rising again...
  2. how the fuck? I think it's only an option for the Declasse Asea that one
  3. I think I screwed up my initiation with the altruists...
  4. 321kp/h / 199mp/h in Franklin's Buffalo, modded.
  5. thats's why I got a return rate of -100%... funny... not. let's see what happens afterwards
  6. except for the basaq stats, everything is back to sync with my game... for whatever reason, it still lists fruit stocks in my chars' portfolio... sold them right after the raise from the respective sidemission.
  7. most of the symbols are nothing special tbh, mostly pickups of all sorts... the thing on the backside sounds interesting, gonna try that one as the dock doesn't cost half a million (afaik it's just 1/4 million)
  8. perfectly sums up my feeling so far. but that's the pain of recent times, everyone is totally nuts with multiplayer mmo social gaming bullshit. If I want multiplayer mmo social gaming bullshit, I invite real people to my real crib and do real things like playing monopoly or get wasted on brew and fastfood watching cheap comedy. period. There's so much differences between GTAV and GTAO with V falling behind, they should've broken them into 2 unique games instead of this questionable mix, so V could stand out more. But let's wait and see what the eventual DLC(s) bring us. the vehicle balancing is also sort of off to me. I already bitched about the amount of BeeJays. same account for Sentinel XS and Stratums for my game, San Andreas is full of them, while on the other hand, the list of vehicles I haven't seen is certainly long, especially outside missions. I don't wanna exaggerate, but judging from the vehicle list on this site, I've only seen a little over half the available cars roaming the streets unless they're a mission objective.
  9. I do a lot of daytrading with dollarpills. only little profit margin here but sort of reliable. I try to keep my hands off of bawsaq. the profit margin might be a lot higher than on lcn but it's too unpredictable and off a "real" exchange.
  10. for whatever reason, I'm yet to run into trouble with Trevor's Sandy Shores garage. little spoilers tho to explain it
  11. has anyone come to an idea what the simeon fast cash for cars marker on the blueprint map stands for? seems like everyone's asking but noone can answer it... or is it another multiplayer-thing?
  12. yeah the trailer was a bit misleading here. sounded like you could make money from real estate trading to me. anyways, maybe these estate things on the internet are part of gta online just like car insurance? would make sense because of the "american dream" trophy. speaking of real estate, I really hate how R* teased us with o so many more accessible buildings while it really feels a lot less than in IV and literally everything else they teased us with that isn't in the game... like the car modification tab on the V site talks about neon (nothing says class like neon) while there aint no neon except in the ls customs logo... or the overtuning. where's that? also I have in mind you can customize any vehicle. selecting a paintjob when purchasing it doesn't really count towards customizing for me... and except the 15 or so ghetto-haircuts for franklin character customization in terms of hair/beard styling is also more of a sad excuse. While the game as a whole is awesome, I feel like there's a bunch of details they have a hard time keeping up with the hype...
  13. I've read somewhere that an increased flying skill should help with flying straight, but as far as I can tell this might as well be a placebo. It seems to me tho that the faster you're going, the easier it is to fly straight
  14. turbulence in the mountains makes perfect sense, mountains are generally a dangerous place to fly due to winds creating a lot of turbulence. lack of turbulence in the city doesn't really make sense because all the facades basically turn streets into wind tunnels and the highrises deflect the flow of air, so you should get a decent amount of turbulence flying through downtown aswell. not to mention the thermal aspects of ground heating during daytime, all the concrete/brick surfaces heat up quite a lot, creating a similar turbulence pattern as seen over deserts, great amount thermal updrafts. plus we're in a costal area which is generally prone for turbulence. but all in all, the turbulence is a tad too overdone imho. Nice idea to put it in to make the flying a bit more realistic and challenging, but it's almost everytime, everywhere, at the same strength which isn't quite realistic.
  15. anyone else's social club totally out of sync? just checked my stats and it misses like 3 or 4 trophies aswell as other statistical stuff, also the bawsaq portfolio is like real 4 days behind my game's state (listing stocks I sold earlier this week), seemingly the only stat given I can confirm is the overall progress percentage
  16. does the frontpage intentionally only list pre-release discussions as recent activity?
  17. only being able to have 4 cars on top of those the game wants you to have sucks big time... I hope R* finds the reason why safehouse-garages won't keep cars... well at least they are aware of it
  18. yeah. plus the added amount per week. otherwise the weekly income mail wont make sense cuz it's like I said the 8th mail stating a weekly income of 1000 from the towing company. anyways, If Im right, the next weekly income should say 1500 and actually pay this as I just towed another car and received the 500 bucks for it... just fast forwarding to the next monday now EDIT: ok, I was wrong. It seems like it just lists the amount of cars towed and money received from it. Looks like I fell for a bug with the emails, no matter how many emails from the property management you have on your phone: every email has the same content, namely the most recent report, because all of a sudden, all my report mails on the phone state a weekly income of 500 bucks from the towing lot.
  19. so it seems the weekly pay for the towing company is in relation to the towed cars... it's thursday in my game, I'll tow another car and see if it says 1500 in the next weekly report
  20. here you go. it clearly says 1000 EDIT: I have a total of 8 report mails on the phone and all look like this...
  21. Then why does every property report email state 1000 for the towing company? but yeah just wait I'm uploading a picture with the latest report... slow connection
  22. you're wrong, there is. give me a sec to upload a proof