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Helloooo fellow posters, I've used the search for this and couldn't find anything so correct me if I'm wrong, now anyway I've been playing San Andreas recently and one thing I forgot about that they took away from it in IV was the skill levels for the guns, vehicles and the character (Muscle, Stamina, max health ect) so it got me thinking, should they bring this back into GTA? post your thoughts!

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I kind of disliked the skill level system because it forces experienced players to have crappy abilities near the begiining of the game. Although we all need to get used to a new game, it gets a little annoying later when you start a new game and cars/guns handle differently because you "have no skill". I don't care for RPG elements anyway.

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Not really treefitty, the experience just makes bullets hurt more/ the player run faster/ better handling and control.... Plus with perks it could add a rpg element to the game.... You get a feeling of accomplishment everytime you level up...

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