MrMister81

Official Gameplay Video 7/9/2013

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  On 7/9/2013 at 4:30 PM, BlackSox9 said:
  On 7/9/2013 at 4:06 PM, _Hussain_ said:

The article posted by gameinformer also says that their will be more than 1000 customizations available, to me that's a LOT.

Can't wait for this game.

Not necessarily, just because 1000 customizations sounds like a big number, doesn't really mean that the actual customization is that in-depth. Remember that it covers everything from safehouses, clothing and tattoos, too haircuts, clothing ( for all three protags ) and vehicles. I saw the customization for the vehicles, and I wasn't overly impressed by the one tone colour scheme for the car shown ( even though there was 75 of them ).

Where were the more complex options for decaling? Or the Body Kits? Where was the in-depth paint job customization? All that was shown was a one colour option similar to the random colour change at Pay-n-Spray's in GTA lV.

Maybe RockStar couldn't afford to take the time to render all the possible variations of paintjobs needed for more in-depth customization ( which could sacrifice graphical performance ). So far I would say that the car customization looks like it is relatively shallow ( kind of like San Andreas's vehicle customization was ).

It's just the tip of the iceberg man, no need to slit your wrist over it.

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I got a chuckle out of the voiceover reference to "sensible investments" as Trevor stands in his tighty-whities contemplating a "Fuck Cops" tattoo.

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  On 7/9/2013 at 4:46 PM, LEU said:

the tip of the iceberg man, no need to slit your wrist over it.

Hopefully you're right. And there's a lot more RockStar is holding back...

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  On 7/9/2013 at 4:49 PM, BlackSox9 said:
  On 7/9/2013 at 4:46 PM, LEU said:

the tip of the iceberg man, no need to slit your wrist over it.

Hopefully you're right. And there's a lot more RockStar is holding back...

Take a look at this, it looks like there's some yellow paint mixed in with the orange paint.. would you consider that an advanced paint job?

RSG_GTAV_Screenshot_284_zps2377ea3f.jpg

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Hehe. Most of the people that said they were going to wait watched the gameplay anyway. Pussies. Also car customization and gun customization would be comparable to SR3. You can tune almost everything in a car and modify the fuck out of your gun. Not like in TBOGT where the suppresor in the P90 had no effect.

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  On 7/9/2013 at 5:03 PM, Cara8185 said:

I think that's more just a metallic paint job.

Good point. Could be debatable.

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  On 7/9/2013 at 5:14 PM, LEU said:
  On 7/9/2013 at 5:03 PM, Cara8185 said:

I think that's more just a metallic paint job.

Good point. Could be debatable.

could be simple metallic or metallic with colored flakes or even some sort of pearlescent...

IV already had this pearlescent-ish color tones (Contender and Infernus come to mind but even more obvious if you use the color options that come with the simple trainer on pc), looks like R* kept these in V

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  On 7/9/2013 at 4:07 PM, Brandonskates1 said:
  On 7/9/2013 at 4:00 PM, calimann83 said:

Some other things I noticed on my second watch.

Weapon wheel is similar to RDR (sorry I never played MP3 so RDR is my best comparison) where you can select a weapon on the wheel and then switch between weapons in that category. They also give you stats on the weapon.

something interesting I noticed. so as people pointed out already when they bring up the character selection wheel there is a number on the bottom. well when Franklin brought up the weapon wheel it shows the character wheel in the corner and there is the outline of a person on the bottom.

Franklin buys something (water?) in a store, drinks from it then puts the cap back on and puts it away. Is there an inventory? maybe you can buy things that give you health or stat boost and save them for later?

I believe franklin bought some dank ass pot he sniffed it and put it in his pocket

Yeah I missed the pot sign before. The point is he keeps it so I am thinking there might be an inventory.

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  On 7/9/2013 at 5:46 PM, calimann83 said:
  On 7/9/2013 at 4:07 PM, Brandonskates1 said:
  On 7/9/2013 at 4:00 PM, calimann83 said:

Some other things I noticed on my second watch.

Weapon wheel is similar to RDR (sorry I never played MP3 so RDR is my best comparison) where you can select a weapon on the wheel and then switch between weapons in that category. They also give you stats on the weapon.

something interesting I noticed. so as people pointed out already when they bring up the character selection wheel there is a number on the bottom. well when Franklin brought up the weapon wheel it shows the character wheel in the corner and there is the outline of a person on the bottom.

Franklin buys something (water?) in a store, drinks from it then puts the cap back on and puts it away. Is there an inventory? maybe you can buy things that give you health or stat boost and save them for later?

I believe franklin bought some dank ass pot he sniffed it and put it in his pocket

Yeah I missed the pot sign before. The point is he keeps it so I am thinking there might be an inventory.

maybe its like a health boost like pain killers in max payne lol

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I've put together a transcript of the vocals and description of footage heard and seen in today's gameplay video. Chock-full of valuable info for the information pedants in all of us. Here's everything, ladies and deviants.

  Reveal hidden contents
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So do we think that the accompanying music is a taste of what the score is going to feel like? It seems like it totally blends in with the character switch. I don't know if I like it that much yet. I mean I'm really diggin the eighties vibe, but it sounds way too much like the Ambient score in Skate 3, which I hated.

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  On 7/9/2013 at 5:29 PM, ViceMan said:
ViceMan approves. (Y)

Fryman approves your approval (no idea how to put the thumbs up from my phone, or at all)

  On 7/9/2013 at 7:06 PM, NAS said:
Looks like they fucked up the driving. Looks retarded

your names retarded

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  On 7/9/2013 at 7:09 PM, Fryman said:
  On 7/9/2013 at 5:29 PM, ViceMan said:
ViceMan approves. (Y)

Fryman approves your approval (no idea how to put the thumbs up from my phone, or at all)

  On 7/9/2013 at 7:06 PM, NAS said:
Looks like they fucked up the driving. Looks retarded

your names retarded

So ironic

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  On 7/9/2013 at 4:30 PM, BlackSox9 said:
  On 7/9/2013 at 4:06 PM, _Hussain_ said:

The article posted by gameinformer also says that their will be more than 1000 customizations available, to me that's a LOT.

Can't wait for this game.

Not necessarily, just because 1000 customizations sounds like a big number, doesn't really mean that the actual customization is that in-depth. Remember that this number covers every car and bike in the game, so how many customizations would each individual vehicle have/ and how deep is the customizability of each vehicle. I saw the customization for the vehicles, and I wasn't overly impressed by the one tone colour scheme for the car shown ( even though there was 75 of them ).

Where were the more complex options for decaling? Or the Body Kits? Where was the in-depth paint job customization? All that was shown was a one colour option similar to the random colour change at Pay-n-Spray's in GTA lV.

Maybe RockStar couldn't afford to take the time to render all the possible variations of paintjobs needed for more in-depth customization ( which would sacrifice graphical performance ). So far I would say that the car customization looks like it is relatively shallow ( kind of like San Andreas's vehicle customization was ).

  Game Informer said:

What are all the kinds of cosmetic alterations you can make to the vehicles? How deep do you plan to go?

In addition to the many cosmetic customization alterations such as body kits, paint jobs/finishes, wheels, exhaust tips, window tints, tire smoke color, bull-bars, extra lights, and lots of other extra accessories, we have modifications that will affect gameplay and vehicle performance. Some of the modifications that affect gameplay include brakes, engine tuning, suspension, horns, bulletproof tires, panel armor, and of course, a general repair! There are more than 1,000 modifications in total. And when you're done customizing your car, you can take a picture of it using the in-game cell phone and upload them to the Social Club.

Sounds pretty in depth to me. Also it reads like the 1000 customization options account for vehicle-customization only.

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  On 7/9/2013 at 7:18 PM, gmt said:

Also it reads like the 1000 customization options account for vehicle-customization only.

^ that

  On 7/9/2013 at 4:30 PM, BlackSox9 said:

...I saw the customization for the vehicles, and I wasn't overly impressed by the one tone colour scheme for the car shown ( even though there was 75 of them )...

...Where was the in-depth paint job customization? All that was shown was a one colour option...

@Black, notice on the paint job screen that the header says "Primary Colors" and gives the 75 options. This implies that there will also be a "Secondary Colors" option, and possibly further control over how those two (or more) colors are represented/blended.

So we see 75 primary colors + 26 options for wheels... That means there are "more than" 899 options yet to be revealed!

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Since we can clearly buy drugs, I wonder what we can do with them. Hopefully we can sell them, with the game revolving around money and all.

xw1.png

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  On 7/9/2013 at 7:06 PM, NAS said:

Looks like they fucked up the driving. Looks retarded

I know. Totally killed it for me. Canceling my pre-order as we speak.

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  On 7/9/2013 at 7:43 PM, GunSmith117 said:

Noticed that the font for ammo count is identical to the one from IV. Anybody think that'll change?

Why does that even matter?

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