Massacre 7646 Report post Posted August 18, 2011 Nice. I was hoping you'd need a bit more input from us for it, but whatever, I'd just be happy to see it done. Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted August 19, 2011 Nice. I was hoping you'd need a bit more input from us for it, but whatever, I'd just be happy to see it done. Yeah i would have, but we had a short turnover for the hand-in on that so i just whipped it together quickly. I did post the video of it though. It's that one with the sewer vault/hideout. It wasn't "my" project as such, so i couldn't add to it after the hand-in. I'll post a video of it once the whole thing is together though I just finished a quick street prop. It's rendered in realtime, in-game graphics. I've been practising my texturing a bit on this one. 2 Share this post Link to post Share on other sites
Skribble 32 Report post Posted August 31, 2011 Serious talent. It's amazing to see the progress from some years ago. Keep up the good work. Love the red dead style town. 2 Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted September 13, 2011 Thanks Skribble. I finally made a start on some concept art - ideas for my Final Major Project. Here's my first concept image, let me know what you guys think, as it's quite important. The Country isn't set in stone, it's more about the theme at the moment. The world is scorched and Man has retreated to underground refuge. People roam the wasteland only for food, water and trading materials. - Pretty standard post-apocalyptic theme. But we're going for a sand swept ruin of a once sprawling metropolis. 1 Share this post Link to post Share on other sites
TreeFitty 2631 Report post Posted September 13, 2011 very cool. and that's just concept art. Share this post Link to post Share on other sites
Guest Marney1 Report post Posted September 13, 2011 Excellent DuP' not sure if it could do with some sci fi style flying machines in the distant sky or it's best left as it is to truly show it's post-apocalyptic. Excellent either way, I'll have to check your site out again sometime. Share this post Link to post Share on other sites
Post-traumatic amnesia 499 Report post Posted September 17, 2011 Thanks Skribble. I finally made a start on some concept art - ideas for my Final Major Project. Here's my first concept image, let me know what you guys think, as it's quite important. The Country isn't set in stone, it's more about the theme at the moment. The world is scorched and Man has retreated to underground refuge. People roam the wasteland only for food, water and trading materials. - Pretty standard post-apocalyptic theme. But we're going for a sand swept ruin of a once sprawling metropolis. Holy macaroni. I think this is amazing! But when I look at it, I wonder if not the lighting could need a little adjustment. Because they sky is foggy (sandy?), still there's very bright light at the tower and the shadows are too sharp for this weather. Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted September 18, 2011 Thanks Skribble. I finally made a start on some concept art - ideas for my Final Major Project. Here's my first concept image, let me know what you guys think, as it's quite important. The Country isn't set in stone, it's more about the theme at the moment. The world is scorched and Man has retreated to underground refuge. People roam the wasteland only for food, water and trading materials. - Pretty standard post-apocalyptic theme. But we're going for a sand swept ruin of a once sprawling metropolis. Holy macaroni. I think this is amazing! But when I look at it, I wonder if not the lighting could need a little adjustment. Because they sky is foggy (sandy?), still there's very bright light at the tower and the shadows are too sharp for this weather. That's a good point. I guess i didn't think of that when i was painting. The shadows would be much softer. thanks. Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted September 23, 2011 Been making some Egyptian themed objects recently. Share this post Link to post Share on other sites
Psy 350 Report post Posted September 23, 2011 Looks sexy. When you texture stuff, is there an app that lets you draw on the physical object? Or do you need to draw on a flat version of it in Photoshop or whatever? Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted September 23, 2011 Looks sexy. When you texture stuff, is there an app that lets you draw on the physical object? Or do you need to draw on a flat version of it in Photoshop or whatever? Cheers. It's a mixture of both. You see the first 3 million poly object? that's a high-poly-sculpt. Meaning i sculpted the details into it like you would with clay. Then you need to bake the sculpted details onto a low, in-game model and then add dirt and other details in photoshop. The main apps i use for this are mudbox and zbrush. /edit Here is the start of my Egyptian Environment piece. Share this post Link to post Share on other sites
Psy 350 Report post Posted September 26, 2011 Looks awesome. You doing this just for fun? Or working on a project? Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted September 26, 2011 Looks awesome. You doing this just for fun? Or working on a project? Just for fun i guess. I have my FMP to concentrate on right now, so this might take a back seat for a while. Share this post Link to post Share on other sites
Psy 350 Report post Posted September 27, 2011 Well keep it up. You're doing great things and you'll be working for a game studio in the next 2 years I reckon. Hopefully it's the R*ight one Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted October 4, 2011 Thanks Psy. Here is our latest concept for our film. I spent a little bit more time on this oe. It's still work in progress, but captures our opening scene well i think Share this post Link to post Share on other sites
Skribble 32 Report post Posted October 5, 2011 Hard to explain but the perspective on the bridge hanging down off the right tower is off. Otherwise looking really really good man. Share this post Link to post Share on other sites
Guest Marney1 Report post Posted October 11, 2011 @DuP' Have you sent off any of your work to R* yet? They welcome regular updates from interested people but recommend you only send them material that looks like it could be in a R* game. I would get working on a reel dedicated to R* if I were you, you've definitely got what it takes judging by some existing employees' work. @3:10 Josh Bass says "We're making Grand Theft Auto" - watch Gordon Hall's 'I can't believe you just said that' face. Share this post Link to post Share on other sites
Massacre 7646 Report post Posted October 11, 2011 @3:10 Josh Bass says "We're making Grand Theft Auto" - watch Gordon Hall's 'I can't believe you just said that' face. I wonder if he makes that face because they're currently working on GTA and the guy let it slip, or because the guy meant "We're making Grand Theft Auto" only as a benchmark for the kind of work they want, but he realizes that people are going to take that comment to mean that they're working on GTA. If I worked for R*, I would be pissed if we weren't working on GTA but an employee said something that could be misconstrued as implying we were working on it, and I had to read a bunch of shit about "ZOMG GTAV IS CONFIRMED!!!111!!!eleven!!!11" Share this post Link to post Share on other sites
Guest Marney1 Report post Posted October 11, 2011 @3:10 Josh Bass says "We're making Grand Theft Auto" - watch Gordon Hall's 'I can't believe you just said that' face. I wonder if he makes that face because they're currently working on GTA and the guy let it slip, or because the guy meant "We're making Grand Theft Auto" only as a benchmark for the kind of work they want, but he realizes that people are going to take that comment to mean that they're working on GTA. If I worked for R*, I would be pissed if we weren't working on GTA but an employee said something that could be misconstrued as implying we were working on it, and I had to read a bunch of shit about "ZOMG GTAV IS CONFIRMED!!!111!!!eleven!!!11" You've just said exactly what I thought. I suppose it could be taken whichever way you want, so I'll take it as they're working on GTA because it feels better. Share this post Link to post Share on other sites
Massacre 7646 Report post Posted October 11, 2011 While I'd like to believe they're working on it, I've got to go with option 2. "We're making Grand Theft Auto" answers any questions a person could possibly have when applying for a job with R*. Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted October 11, 2011 Ooo, that did sound like an honest mess up. They all seemed like they were trying too hard to ignore it. Oh well, it happens. I feel a little warmer inside knowing they are very much likely working on the next GTA! Thanks for the support Marney. I believe i could work at R* one day. I still think i have a long way to go, but fuck yeah I'll be sending in my reel this time next year, possibly earlier My main showreel needs to be finished by the end of semester A, but i can mod it to my own liking after that. Watch this space, i have some nice environment developments for my showreel/game cinematic in the pipeline and will show of some pretty renders once they're in good shape. Share this post Link to post Share on other sites
Massacre 7646 Report post Posted October 11, 2011 I wonder if you working at R* would benefit iGTA in any way. More swag and recognition, maybe? Either that or they'll never let you see us again in order to keep their GTA secrets hidden. Share this post Link to post Share on other sites
DuPz0r 5361 Report post Posted October 11, 2011 If i got a job at R*, I'd probably have to lurk rather than post sadly. Share this post Link to post Share on other sites
Guest Marney1 Report post Posted October 11, 2011 If i got a job at R*, I'd probably have to lurk rather than post sadly. No one would expect you to post about what you get up to at work but it would be nice if you kept us informed about yourself and non-work related material in the Gold forum. We wouldn't pester you about work (well I wouldn't anyway) - I think we all want you working for R* more than you do, nothing better than knowing a huge R* fan is giving his input on future games. Share this post Link to post Share on other sites
Skribble 32 Report post Posted October 13, 2011 I think you would still be allowed to talk on the forums... but you will know your legal rights to say or not say what you can. It's not so much "getting in trouble from the boss" as it would be a multi million dollar lawsuit. Share this post Link to post Share on other sites