Kwarb

Single Player DLC

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As long as we've had to wait for heists, it would be unreasonable to make us continue waiting once they're available.

Besides, they're going to gimp heist payouts in the first patch after heists are released. Might as well skip any time limit in order to compensate.

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nah, they havent hardly touched missions the last couple of patches... i think they've got that to their liking... if you could do heists over and over like rooftop rumble then they'd have to gimp missions and shit again...

mark my word, there will be cool down points after heists... there were in single player too ;)...

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Multiple characters would be the solution to that. We could just do heists with our second characters while we waited for it to cool down. If the cool down is unbearably long, we could all make 2nd PSN accounts and make two characters on those, but nobody here would be down with that, including myself.

If I wasn't a lazy prick, I'd grind stats for a 2nd character.

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The only reason not to do hiests irl is the cops and threat of permanantly dying. Now, they need some sort of equivalent deterrent in gtao aswell.

Perhaps instead of a time limit, a heat meter.

Eg, the more hiests you do in a specific amount of time, the more likely you will get caught and have to pay retribution, bribes, or loose cars. That could be counteracted by paying for special items which hide your identy, make you faster, ect.

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^^

interesting idea. seeing as how when u rob multiple stores back to back the wanted star level raises up a star. this could be a very real idea. hate to say it too, but...it'd fuckin work well within the game vibe. dammit!

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Not just work well. This would be an actual rpg element. Awesome idea that I honestly believe won't be implemented. Unfortunately. Because it should be.

Great idea.

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For the story DLC, I would like more heists and jobs where you call in outside help and your online character is one of the options... maybe choose whether they are a gun man or driver... then when you go to do the job, if you are a driver, you turn up in a car from your online garage... the gunman has your online characters full range of weapons...

Then when you go online, your character is wearing the heist suit and your bank account is $20,000 bigger...

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All of that sounds pretty cool. They wouldn't let you get money from it though, because they still want to make money on shark cards. And I think they might make the heat higher, and the chance of things going roughly increase if you do a heist within to close of a time. The cops will come in more quantity, and the place you are robbing may or may not be armed and ready to make things harder for you. I think it will be probably a limit to 2 a real life week.

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Pretty sure this is for story dlc Jizz, there's another thread in the GTAO subforum for online dlc.

I heard the rumor about zombie dlc the other day. I hope they do a good job of it if they do add that...

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I heard that too, DUP. I think it would have to be on ps4 though. Just for the number of zombies you could have on screen at once.

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It's a big jump from the letters ZMB in a string of code to all out zombie apocalypse GTA.

I'm more excited about the new assassination missions and Casino stuff. The mission titles: 'Cable car' and 'Skydive' sound very promising.

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"9000 likes if you wanna fuck us"

They be like "maaaan, aw suck ya dick maan".

Well that wasn't very informative other than the fact we know a dlc is coming... which everyone could have taken a calculated guess on anyway.

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My DLC idea.

Your a recriut in the merryweather security force and you follow missions to find and kill mearyweather's biggest threat, Treavor Phillips. You treck across San andreas looking everywhere for him and following missions for you to do so. You have back up squads, helicoptors, tanks, jeeps, jets and airstrikes at your disposal as you rise through the ranks as a merryweather security officer. every level up allows you to unlock new gear, weapons and all things previously stated.

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