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The cheeky monkeys;

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They don't really serve any purpose though as there are no nearby enemies to alert or traps to trigger.

Jusy tested the strength of the mirelurk queen at Murkwater, she easily took down the annihilator sentry bot mk.2 at the bunker to the north, then the behemoth, which i'm not surprised about as they are weak as shit. But still, the sentry and behemoth only took her to 1/3rd health.

Edited by ViceMan

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  On 1/14/2016 at 2:15 AM, Synch said:

Also, I had a random encounter early in the game I want to mention, but no one here has said a word of it.

It's massive, a non-story spoiler, and I've seen mention of it in the loading screens....anyone want to hear about it?

 

Oh-damn-It39s-story-time-meme-24254.jpg

 

We're all ears, Synch.

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  On 1/14/2016 at 4:25 PM, gtagrl said:

 

  On 1/14/2016 at 2:15 AM, Synch said:

It's massive, a non-story spoiler, and I've seen mention of it in the loading screens....anyone want to hear about it?

 

 

 

We're all ears, Synch.

 

 

Early in the game I was exploring around Sanctuary, the Ranger Station, and trying to figure out the runaway girl. Went to a nearby farm which turned out to be Abernathy Farm, and "discovered the location", now fast travel-able. Then this loud noise goes off. Something happened and I couldn't believe it so I reloaded from when I arrived at Abernathy and got the fast travel message. It happened again, so maybe not so random??? Here's what happened:

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Recently, I started discovering these relay towers which unlock radio distress calls.

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Sorry if that was boring, or you knew about it, or it ruined anything for you.

 

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  On 1/14/2016 at 2:22 PM, ViceMan said:

Jusy tested the strength of the mirelurk queen at Murkwater, she easily took down the annihilator sentry bot mk.2 at the bunker to the north, then the behemoth, which i'm not surprised about as they are weak as shit. But still, the sentry and behemoth only took her to 1/3rd health.

 

Whenever I see the Queens I think, FOOD! Each Queen drops 5 pieces of meat which you can cook into five 200HP steaks! That's like the most powerful food in the entire game. At one point I had about 40 stocked up. At my Murkwater Construction Site, [Photo below] the settlers are heavily armed and armored, and there is everything built up high to trap her. 3 Laser turrets and a dozen machine gun turrets, plus the settlers. She's dead before I get there, and everyone eats good. I think the first one I found was hard, but they aren't really anymore.  :)

  On 1/14/2016 at 10:26 AM, ViceMan said:

 

Was the mission at bunker hill?

 

No it was a storyline with

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post-46-0-14686900-1452821495_thumb.jpg

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Oh I thought most people knew about the cave by now.

 

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The vertibirds flying around can sometimes be fun, last night I had one crash onto my head while fighting a group of raider veterans and one legendary, it nearly killed me but not quite. One of my earliest memories of that point in the game was when I was building up Starlight drive-in with my first character, I think i'd just built some stuff that looked nice, had a few settlers etc. Then I saw a vertibird flying around in the distance, I go back to building only to turn round minutes later and see it pretty close and spinning wildly directly towards me and my settlement, eventually crashing into the parking lot of the drive-in, on the bit I hadn't built on yet luckily but it was close enough to do considerable damage to me and my settlers.

 

The brotherhood farm missions are bugged, as long as you don't kill the settlers Tegan will always send you back to the same one; for me it's Nordhagen beach this time, which is pretty close the the airport.

 

The FMS Northern Star, nobody's mentioned that yet;

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And also;

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Yeah I've been to the Northern Star...   there is a school nearby that has something a little interesting too... I think something similar was in FO3... 

 

And with regards to the cave...

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In real life, my daughter has been collecting my beer bottle caps in the lunch box I got with the game... I asked her why... "bottlecap mine"...  why have you got all those plastic caps... "when they get hot they will melt and stick on the bad guys"...

 

Fatherhood - am I doing it right??

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I just couldn't get past the accent and general "i'm a robot" naivety... It was bad enough the first time I met Cait. Maybe this time i'll fuck her though, hell I regret not romancing Hancock just for shits and giggles. But my guy is gonna be full on right wing brotherhood, so necrophilia is probably a bad idea. But he's also a sleazy drug-addled cunt of a guy so I dunno, Curie may have to watch out.

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  On 1/16/2016 at 5:34 AM, ViceMan said:

I just couldn't get past the accent and general "i'm a robot" naivety... It was bad enough the first time I met Cait. Maybe this time i'll fuck her though, hell I regret not romancing Hancock just for shits and giggles. But my guy is gonna be full on right wing brotherhood, so necrophilia is probably a bad idea. But he's also a sleazy drug-addled cunt of a guy so I dunno, Curie may have to watch out.

 

Maybe you could hook up with Danse? 

I'm dragging him around right now, testing his combat skill. I've already had to stimpak him against a variation of deathclaw.

My girl is pretty much only into girls, so I won't be romancing him, but what he said to Curie was hilarious.

Something like, "The BoS doesn't share, maybe you could donate yourself for science...."   :lol: 

 

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Well yeah Danse, but the whole Brotherhood questline will make that awkward. Last time I did Blind Betrayal...

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  On 1/16/2016 at 3:22 AM, kindofalargecock said:

meh. All the bitches I try to hook up with tell me to fuck off. :( I got charisma of 6 so idk what is happening.

 

I've got charisma of 10 and still getting knocked back by Piper! :lol:

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but wait, curie is the mr. handy model robot... i'm not even gonna ask, i already put two and two together... and the cave, sigh... i need to start seriously playing this game more, every time i come in here i see spoilers... i FINALLY reached the institute last night... 

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Not made it to the institute but I love good neighbor.... That robot with the guns is fine... She's stupid though... Stepped out for a meeting and left a Fatman and a few mini nukes on the counter.. Had to help myself

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  On 1/16/2016 at 5:30 PM, kindofalargecock said:

Not made it to the institute but I love good neighbor.... That robot with the guns is fine... She's stupid though... Stepped out for a meeting and left a Fatman and a few mini nukes on the counter.. Had to help myself

Have you read her terminal above the shop?

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  On 1/16/2016 at 5:13 PM, bOnEs said:

but wait, curie is the mr. handy model robot... i'm not even gonna ask, i already put two and two together... and the cave, sigh... i need to start seriously playing this game more, every time i come in here i see spoilers... i FINALLY reached the institute last night... 

 

Well, I used spoiler tags. For me, anything about the Institute is a spoiler, I'm not even close.

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Just picked up an instigating fat man off of a legendary vampiric bloodbug, it also had three mini nukes on it. Good job it didn't have opposable thumbs too.

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  On 1/16/2016 at 6:09 PM, ViceMan said:
  On 1/16/2016 at 5:30 PM, kindofalargecock said:

Not made it to the institute but I love good neighbor.... That robot with the guns is fine... She's stupid though... Stepped out for a meeting and left a Fatman and a few mini nukes on the counter.. Had to help myself

Have you read her terminal above the shop?

No, I believe it is an expert terminal and I'm only advanced... Was working on the local leader perk so I can have shops at my settlements...

Also, since you don't get skill points for lockpick/hacking what is the point of the chems that raise special?

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  On 1/16/2016 at 10:29 PM, kindofalargecock said:

 

  On 1/16/2016 at 6:09 PM, ViceMan said:

 

  On 1/16/2016 at 5:30 PM, kindofalargecock said:

Not made it to the institute but I love good neighbor.... That robot with the guns is fine... She's stupid though... Stepped out for a meeting and left a Fatman and a few mini nukes on the counter.. Had to help myself

Have you read her terminal above the shop?

Also, since you don't get skill points for lockpick/hacking what is the point of the chems that raise special?

 

 

Like, Mentats? You could use those in Fallout 3 to disarm the nuke in Megaton. 

The chems raise a particular special attribute, briefly, so you can open a lock or a terminal.

Certain clothes would do that as well in 3. I used to wear the Lab Coat for science/terminals...

Here there are a lot of charisma clothes I notice, like the Sequin Dress, for speeching.

Also, I get XP every time I lockpick or hack.

If you are right on the edge of levelling up, do one of those things to push over the edge.

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