CaPn bOnEs 8527 Report post Posted April 6, 2016 neither have i... county crossing looks interesting... lol i just looked up starlight drive in on google images for the fuck of it to see what other people were doing at that location... EVERYONE is building around the diner structure in the back... i must be one of the only ones who abandoned that and closed it off and built my housing around the giant projector screen structure... once i officially get it filled up with stuff (probably after the new wasteland worshop DLC) i'll take you on a virtual tour of my place ... 2 Share this post Link to post Share on other sites
DiO 4730 Report post Posted April 7, 2016 I gotta do that with my Hangmans alley. Share this post Link to post Share on other sites
Rob 1390 Report post Posted April 7, 2016 I always bugged me that I can't remove the other houses at sanctuary Hills. I would really like to clear them all and make a giant mead hall. This would please Odin. 2 Share this post Link to post Share on other sites
ViceMan 1380 Report post Posted April 7, 2016 It annoys me that you can't remove a lot more of the clutter from settlements, the ruined house on Spectacle is particularly annoying me at the moment. It's going to be fun travelling there in the new survival mode too. 1 Share this post Link to post Share on other sites
gtagrl 4317 Report post Posted April 7, 2016 Couldn't agree more, when I was first adding vendors and expanding Sanctuary, I was repeatedly stymied by the maximum building limit. After I realized the perimeter walls I'd added did nothing to stop attacks, I scrapped them all. And most of the settlement's trees... Share this post Link to post Share on other sites
CaPn bOnEs 8527 Report post Posted April 7, 2016 that limit thing is a bitch... i was trying to build my LED skull light up thingy and ran into the limit... fucking pissed me off... i need to turn the drive-in into a commerce hub here soon... i let a couple settlers come over here when i rescued them... but i might send them away lol... i kind of like keeping it as just a place for me and my followers, and a couple of unique wanderers like vault tec guy and miss theater actress lady... Share this post Link to post Share on other sites
DiO 4730 Report post Posted April 8, 2016 The limit is annoying but at least the glitch to lower it is easy as fuck and doesn't really take that long. Share this post Link to post Share on other sites
ViceMan 1380 Report post Posted April 8, 2016 The fact the meter is generally half full before you begin building due to the shite already there is pretty bollocks. There should be an option to delete all props (and obviously place items in containers in the workshop.) And the build limit as i've said many times before could be two, even four times as much without getting fps drops like those encountered around the east of Boston. Share this post Link to post Share on other sites
CaPn bOnEs 8527 Report post Posted April 8, 2016 The limit is annoying but at least the glitch to lower it is easy as fuck and doesn't really take that long. ...there's a work around for that??? 1 Share this post Link to post Share on other sites
ViceMan 1380 Report post Posted April 8, 2016 The drop junk and scrap it glitch you mean? I thought everyone knew about that. Share this post Link to post Share on other sites
CaPn bOnEs 8527 Report post Posted April 8, 2016 i don't... i never looked up fallout glitches... 1 Share this post Link to post Share on other sites
DiO 4730 Report post Posted April 8, 2016 what I do is store weapons in the workshop. Take them out. Drop them on the ground. Then when they are on the ground, go to create mode and press circle to store them again. When you store them, I guess it's thinking you are deleting something. I found that the bigger the weapons, the more it will bring down the limit. In a few minutes you can put it back to 0. 1 Share this post Link to post Share on other sites
gtagrl 4317 Report post Posted April 8, 2016 Good to know, that will come in handy. Share this post Link to post Share on other sites
CaPn bOnEs 8527 Report post Posted April 9, 2016 wowwww... so should i just use junk weapons i have in my crate that i never use? i might have to look this up on youtube... i was wondering how people had these elaborate settlements, i just assumed it was something the PC crowd could do, i didn't know consoles had that ability ... Share this post Link to post Share on other sites
Synch 476 Report post Posted April 9, 2016 i was wondering how people had these elaborate settlements, i just assumed it was something the PC crowd could do, i didn't know consoles had that ability ... I had every settlement on my first game, huge farms. Remember Tato + Corn + Mutfruit + Purified Water = Adhesive. And to mod all my Power Armor in that game, I needed large amount of adhesive. Many settlements on the water like Nordhagen Beach, Santcuary, and Spectacle Island had two giant water procs. But all were linked with supply lines, (Map looked like a spider web) so while Croup Manor had nothing really in storage, the main stash of everything was at Sanctuary. That way being linked, all items were available to smaller settlements. (Not linked to Minute Men, I left Preston at the Castle and you can ignore him and turn the radio off) So if I wanted to build a restaurant ( =happiness level) on a deck with lights and music, I had all the stuff linked together. Also, you end up totally rich from those restaurants at every settlement, in case you love buying the mini-nukes, etc. I never knew what I was doing was considered a glitch, but I broke everything down and the settlements had parties at night. Stashing the weapons I thought everyone did, just like breaking down crap to raw form. Never had a ceiling on storage. Console dude! My settlements were huge but not Gaztastic, or Gaztacular ....that guy is an artist. 1 Share this post Link to post Share on other sites
shabbagaz 444 Report post Posted April 10, 2016 wowwww... so should i just use junk weapons i have in my crate that i never use? i might have to look this up on youtube... i was wondering how people had these elaborate settlements, i just assumed it was something the PC crowd could do, i didn't know consoles had that ability ... Can't believe you didn't know about that! It's a very useful glitch (understatement) which I've had to use several times to build my elaborate structures - it's not even had an effect on the FPS either. 1 Share this post Link to post Share on other sites
DiO 4730 Report post Posted April 10, 2016 Otiz told me he had frame rate issues on his island but I think he did that glitch about 5 times. Share this post Link to post Share on other sites
Massacre 7646 Report post Posted April 11, 2016 The height limit of settlements makes me wonder if there's even any point in trying to do anything with Hangman's Alley. If I can't build a dense, vertical, Brotherhood-run settlement that's high enough to keep an eye on Diamond City and C.I.T., what's the point? Shame. It's the only place that seemed like it would be a decent Brotherhood outpost. Share this post Link to post Share on other sites
DiO 4730 Report post Posted April 12, 2016 I don't know man. I think I did pretty good. Very crammed in. I made a 2 floor thing all across the alley. And a 3rd floor at one part. Most of my 18 settlers have their own cubby to sleep in. http://www.youtube.com/watch?v=31mTC9Rtz8I And here's my brotherhood red rocket. Mostly just built here because I did not go for local leader. I probably will post another red rocket after that dlc comes out. My non local leader characters are stuck there. It's just too convenient of a place to have without local leader. http://www.youtube.com/watch?v=XNpHj_ZV26k Nothing spectacular but I do have both wired up with power. Building at hangmans alley is a huge pain in the add but I got the buildings connected pretty good. 3 Share this post Link to post Share on other sites
Massacre 7646 Report post Posted April 12, 2016 Hangman's Alley seemed like the only good place for the Brotherhood to set up an outpost. I had intended to build a vertical town that filled the entire alley up to the rooftops, with a private shack for myself up top. Without roof access, it loses its strategic value, since two barricades and a well-placed molotov would cook everything at ground level, in there. Red Rocket, I've never done much with. I prefer to leave it as a private refuge without much change. Now, my Minutemen character has Local Leader, and can actually do things with settlements that are worthwhile. Every settlement that signs on with the Minutemen will be safe, supplied, and a major trade hub, no matter how big or how small. Spectacle Island will be a challenge. -------------------------- I forgot the Playstation store updates in the afternoon. No Wasteland Workshop for me until Wednesday morning. Fuck second shift. 2 Share this post Link to post Share on other sites
DiO 4730 Report post Posted April 12, 2016 I have red rocket all to myself on my lone wanderer idiot savant character. It's pretty cool but I like having crops to grow vegetable starch. I have been thinking about replacing a lot of the settlers on my third character with robots. The only problem with that is I don't know if they will produce water from the water pumps. I noticed without settlers, the water pumps don't produce purified water in your workshop. Also, don't put dirty water in your work shop. It will get purified. And you need it for a couple of useful recipes. Share this post Link to post Share on other sites
Massacre 7646 Report post Posted April 12, 2016 PSA: The 2GB update for "trophy support" was Wasteland Workshop. The DLC, a 50MB download to unlock the content, is available now. Praise Atom's light. 1 Share this post Link to post Share on other sites
CaPn bOnEs 8527 Report post Posted April 12, 2016 didn't it drop last night without much of a delay on PS4, or was i right to ignore it until after work today?? ... i won't get a lot of time to check this out, but i can't wait to build a thunderdome settlement somewhere in the wasteland where newcomers fight to live there ... Share this post Link to post Share on other sites
Massacre 7646 Report post Posted April 12, 2016 I'm hoping I can make settlers fight until one is downed, but not dead. I think the Minutemen could do with a voluntary, no-kill fight club to toughen themselves up. 1 Share this post Link to post Share on other sites
ViceMan 1380 Report post Posted April 12, 2016 I'd throw Preston in against a few deathskull radscorpions for a laugh fo sho. Share this post Link to post Share on other sites